Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
American Flag (Wall Pole)
Used by:Chicago Board of Trade Building
Asset bug: Workshop asset uses private asset (American_Flag_Wall_Pole.American Flag (Wall Pole)_Data)
The actual name of your prop on the Workshop is "American Flag (Wall Pole)" but for some reason in the building itself (looked at the file with a hex editor) it's set as American_Flag_Wall_Pole.American Flag (Wall Pole).
Just a thought, do you have "American_Flag_Wall_Pole.American Flag (Wall Pole)" in a folder called American_Flag_Wall_Pole?
Loading custom asset Chicago Board of Trade Building from 'Chicago_Board_Of_Trade_2to3' [CustomAssetMetaData, 32cc9f54b7083b24458da3b6a81c1d1f, in package ''426955366' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\426955366\Chicago_Board_Of_Trade_2to3.crp]' (27122973, 2048)] [Modding]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Unknown prefab: American_Flag_Wall_Pole.American Flag (Wall Pole)_Data [Serialization]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Unknown prefab: American_Flag_Wall_Pole.American Flag (Wall Pole)_Data [Serialization]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Unknown prefab: American_Flag_Wall_Pole.American Flag (Wall Pole)_Data [Serialization]