Garry's Mod

Garry's Mod

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Ragdoll Resizer
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Content Type: Addon
Addon Type: Tool
Addon Tags: Build, Comic
File Size
Posted
Updated
110.247 KB
27 Jun, 2015 @ 8:58am
2 May @ 10:05am
23 Change Notes ( view )

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Ragdoll Resizer

Description
A tool that changes the size of ragdolls.


Features:
  • Can resize a whole ragdoll evenly, or set the size of individual moving parts (physics objects). You can even set separate scales for each axis - you can make parts taller, wider, longer, flatter, or whatever you want.

  • These aren't the unmovable 'resized ragdolls' from the old addon - these are real, posable ragdolls with working physics that you can do whatever you want with. Pose them with the physgun, weld things to them, use them in scene builds, fling them around, even use them with animation tools like Stop Motion Helper or Henry's Animation Tool.

  • To use the tool, just right click a ragdoll to select it. This will add a bunch of controls to the context menu (hold C) that you can use to resize the ragdoll, and it'll also show a preview model over the ragdoll so you can see your changes. Once you have the size set the way you want, left click to finish and apply the changes to the ragdoll.

  • Resized ragdolls are 100% dupe and save compatible.


FAQ:
  • I want to resize some props to go along with my resized ragdolls, how can I do that?
    Try out the Prop Resizer/Collision Resizer addon here.

  • I'm a Lua coder. How does this work, is a resized ragdoll a SENT? I thought you couldn't have SENTs with multiple physics objects like this.
    It actually uses a separate entity for each of the physics objects, which are all constrained together, while the parent entity with the actual visible model uses BuildBonePositions to follow their movements. They also use a bunch of function detours to trick the rest of the game into thinking they're just one entity with a lot of physics objects, so that everything in Lua, even the duplicator, treats them just like they would a normal ragdoll.


Known Issues:
  • Known conflicting addons:
    If you're having problems where tools or physgun unfreezing aren't working right on resized ragdolls, then make sure these addons are disabled. If you right-click a resized ragdoll in the context menu and this error shows up, then it's almost definitely an addon conflict.

  • Since Source doesn't like physics objects that are too big or too small (too big and they won't move properly, too small and the game won't even spawn them), I've had to set a size limit of 0.2x to 50x. You can still go past the limit in singleplayer by typing in a number instead of using the slider, but it's not recommended and things will break. If you want resized ragdolls with sizes past the limit, or just want to pose with normal-sized ragdolls, you can still use the old non-physics ragdoll resizer tool.

  • Like all resized models in GMod, ragdolls' eyes won't scale up or down when resized, and Lua doesn't have anything to set the eye size of just one model. To let you try and get around this, there's a slider in the controls that changes the size of every model's eyes, which is the closest thing we've got.

  • Nocollide tool's left click will only nocollide the physics object you clicked on instead of the whole ragdoll; right click still works normally.

  • Finger poser tool won't always select the hand you clicked on; to get around this, just click on the opposite side of the ragdoll until the tool switches hands.

  • Not compatible with Advanced Duplicator or Advanced Duplicator 2.


Github page: https://github.com/NO-LOAFING/RagdollResizerPhys
Popular Discussions View All (65)
52
6 Jun @ 1:24pm
PINNED: BUG REPORTS GO HERE
no loafing
61
1
31 Mar @ 12:56pm
Ragdoll Resizer Broken (Caused by update maybe?)
ProvingBeatle16
23
25 Aug, 2023 @ 7:21am
Issue with Ragdolls
TerraHimself
1,199 Comments
bedrockperson 15 Jun @ 12:04pm 
No longer works. All resized and original ragdolls completely disappear upon resizing, leaving only a shadow for an object that is not even there.
Bendy 8 Jun @ 9:39pm 
also
Update
they're always on the ground like a puddle
Bendy 7 Jun @ 5:00pm 
for some reason the Body Proportions become wrong after I spawn resized dupes made by me or other dupe creators that use this addon, one leg looked bigger than the other while the thumbnail for the dupe said otherwise. It might be a bug but please fix this.
HAZMAT 3467 23 May @ 2:20pm 
can you fix the shaking
不干正事的巴巴脱丝 4 May @ 11:54pm 
After zooming in on the doll, if you click the left mouse button to confirm the zooming, the game will crash at the moment of the zooming in.
BenL4D2 4 May @ 3:14pm 
any normal ragdoll, i was using the zombie_classic in this case. size is 30.
no loafing  [author] 4 May @ 3:03pm 
@BenL4D2™
what ragdoll are you resizing to cause this error, and what are you setting it to?
BenL4D2 4 May @ 11:39am 
in console it says

Crazy origin on entity [152][prop_resizedragdoll_physobj]
Origin: [3089.368896, 3992.242432, -16411.732422]
Angles: [84.680290, 84.080170, 108.278305]
Velocity: [-7.198530, -60.382660, -1975.010864]
Angular Velocity: [0.183297, 0.606647, 1.696650]
Defusing!
BenL4D2 4 May @ 11:37am 
can you fix the ragdolls spazing around when they are resized?
BenL4D2 4 May @ 11:25am 
@no loafing seems to have worked. Exquisite!