Black Mesa

Black Mesa

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IIopn Shotgun Animation
   
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7.536 MB
25 aug, 2015 @ 2:12
19 jan, 2020 @ 4:26
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IIopn Shotgun Animation

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Hey, another finished.

Same note, maybe if you're having sound errors, try putting in snd_restart on the console.


Update (9 November 2019):
Hey, now that Xen is coming closer and close, I would update this as much as possible.

I advise to create a custom folder for this one.
You can set it up by following this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=502670746
Sometimes the mod will not work in it's original folder.
So making the custom folder and adding the mod there usualy fixes the problem

This mod is not compatible with weapon model changes.
Since this mod changes the entire model file, and the reload_long sound is also changed by this mod.
Retextures are going to be fine.
Populära diskussioner Visa alla (1)
2
29 nov, 2015 @ 22:17
The shotgun seems to be up in my face when I use it
Sammimack
111 kommentarer
Noir 9 jul, 2024 @ 4:24 
I like how the community always film these demo vids in dark areas
Mr_FoX 17 maj, 2024 @ 11:17 
Man, you chose the darkest pit of hell to record a video for animation demonstration. Barely can see a shotgun.
Jhonnyre09 19 dec, 2022 @ 13:33 
i put the folder in custom but dont work
Oskardoggy 11 sep, 2022 @ 11:59 
Is this broken? When using it, Gordon's left hand is all mangled at the top of the screen. Unsubscribed and it's back to normal.
CirkuitBreaker 14 aug, 2022 @ 15:05 
does anyone know if there's a mod to stop the shotgun from being pumped after being reloaded from empty? If you reload and then pump, there's one in the chamber and room for one more in the tube.
C1TY™ 20 maj, 2022 @ 0:15 
8/10
Spinny 28 dec, 2021 @ 7:17 
Had to redo this once, the world model changed but the view model was the same
Spinny 25 dec, 2021 @ 6:34 
for some reason, this didn't work
SpacePirateGuard 30 okt, 2021 @ 21:26 
This workshop addon/mod seems to prevent the shotgun with modified ammo values from reloading properly.
smallsaye 15 jan, 2021 @ 6:38 
Thanks its working now, the anims are really nice so far