Space Engineers

Space Engineers

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Uranium Balancer
   
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815.000 B
27 Jan, 2016 @ 10:16pm
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Uranium Balancer

Description
This script is designed for people who use reactors in their ships, but has one reactor overloaded with uranium and the others bone dry. This is designed to take every reactor on the grid and 'balance' the uranium over all of them. This script does not require the user to go into the script and change a few strings, all the work is done for your with the arguments.

It should also be easily implemented to any of your ships that need the uranium to be balance.
Note: The script does NOT pull in uranium from outside sources like refineries, that may be bad or good depending on your needs for the uranium.

Instructions:
1) Install a programming block and a timer block on your ship of choice
2) Put the timer blocks name in the arguments of the programming block
3) Have the timer block run the programming block with the same arguments when triggered
4) Have fun!
6 Comments
Domina 7 Jan, 2020 @ 12:15pm 
does this scrip still work? I've been trying to run it and recompile it and I've copied it in about 10 times now and it says it can't find the assembly and asks me to recompile it.
It's been very useful for a long time so i hope i'm just doing something wrong
BubbyB 9 Feb, 2019 @ 2:30pm 
the script is to simple. you can not have it trigger Now every time it runs through the script, you have to have it start the timer, or it will trigger every millisecond and lag the game.
Sir Brother Dragonov 30 Oct, 2018 @ 5:58am 
iv found this script usefull and use it on most of my multi reactor builds, but i have a similar problem with turrets and there amunition (including mods like https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=785762364&searchtext=battle+cannons)
would it be possable for you to make a script that can ballance those as well?
kaatrav 11 Feb, 2018 @ 11:30pm 
OK. Thank you for such a prompt reply!
I just wanted to clarify. You can always try, and if the functional is not enough ... I understand that the script is simple and already old (more than two years already, and in the game something could have changed or in other scripts) ...
In any case, thanks for your work!
grievousCrimes  [author] 11 Feb, 2018 @ 10:24pm 
Hi kaatrav! Currently it is indescriminate between large and small reactors. Also the script dosen't account for type so it works with both ships and stations. Sadly it isn't too configurable. It was just a simple script to solve a specific problem I was having.

If I remember correctly it also only balances uranium in reactors and dosen't take it from storage units.
kaatrav 11 Feb, 2018 @ 8:35pm 
Hello! This is amazing if its work! (not tested also)...
Some question:
1) Balance work only between reactors one size (between only small OR only big reactors)? OR it balanced between all reactors on ships (in IDEAL - to BIG reactor added more uranium when small reactor)?
2) Did it works on base station (with or without walls)? Or only on ship?