安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
*thumps up*
If you just plop the New Movement Physics folder from that repository into the SR2 mods folder (I'm not sure where gog puts it, presumably in the same directory as the exe?) and optionally the graviton adjust mod as well, it should then show up in the mod list.
I have some others mirrored there as well.
If you need to copy a mod that -isn't- hosted elsewhere, it's possible but you'll need to dig around in the steamapps/common folder to find the subscribed item list and then find the mod you want and then get it to him separately, and I cannot really help you there. I know it's theoretically possible, but I've never done it myself.
If you come up with a value that seems to work really nicely, please let us know - maybe everyone else will like it too.
I tried to add c, but it didn't work, so I went with the easier option of adding drag. Since that has a pleasant side effect of making ships maneuver more intuitively (yes, it's less realistic, but it looks good and it feels good) I released it.