Kenshi
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256 Recruitment Limit
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690.252 KB
16 Jun, 2016 @ 8:11pm
19 Apr, 2018 @ 12:32pm
3 Change Notes ( view )

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256 Recruitment Limit

Description
FOR THE LOVE OF ALL THAT IS 256

A mod to increase recruitment and squad limit.

Increases recruitable units from 30 to 256
Increases maximum members in each squad from 20 to 50
Increases maximum number of squads from 10 to 20

Instructions:

Simply subscribe to the mod and make sure that it's load order is below any other mod that also changes squad sizes.
If you find that this mod is not working, while other mods work fine, then I guarantee you that the issue is that you have another mod below this one that is overwriting the squad size. If you are uncertain of what other mod could be changing these variables, keep lowering this mod on the list until it works, or just simply place it below everything else.


NOTE:
This is a player recruitment mod ONLY. It does not effect npc squad spawns, numbers, or behaviors in any way.


Disclaimer: Performance!
There is a reason the game is defaulted to a maximum 30 units. Exceed maximum at your own risk.
Many have reported decreases in both fps and AI processing. This is a result of increased entities in your game world taking up more rendering and processing resources. This is normal, and there is nothing I nor this mod can do about that. There are a few things you can do to help reduce the lag, but ultimately it is up to you to find that sweet spot for yourself.

1. Import your game.
If the lag starts becoming too much, try importing your game. This will clear out a lot of the extra clutter of corpses, items, and orphaned/roaming squad units, freeing up more resources for your own squad. (NPC squads take priority with AI processing. The less of them there are, the better your Ai processing will be.)
Please note that this is a temporary remedy, and over time you may start seeing a decrease in performance again. Rinse and repeat as necessary if desired.

2. Reduce NPC squad number and npc squad size sliders.
This will reduce the amount of npc entities being processed, freeing up resources for your own squad. This is a longterm solution but may not be ideal for some people's gameplay, and may still not be enough depending on how many you recruit.

3. Reduce your own squad count.
If nothing else seems to be working, then chances are you've just simply recruited too many units. Reducing your own squad count may be the only way to aid decreases in performance.
Popular Discussions View All (5)
2
17 May @ 9:31pm
How many people does it start to feel laggy for you guys ?
123
5
3
21 Sep, 2024 @ 5:33am
Малый перевод удачи вам :) ;)
GRIZLIMEN ДОБРЫЙ
1
20 Jul, 2023 @ 9:45am
Are you still supposed to see the 30 squad limit after activating the mod?
Chris
548 Comments
Bartleby 6 Jul @ 8:15pm 
must have!
mcclurgie 6 Jul @ 9:55am 
aw yeah party time
T0a$T3R D. 25 Jun @ 12:20am 
Great , THX for modding:steamthumbsup::MonkeyDLuffy:
Kraut Kontrol 13 Jun @ 2:13am 
FYI, you don't need this mod if you have RE_Kenshi, since that lets you set the limits to whatever you want.
AgrumeJuzi 6 Jun @ 5:49pm 
nice mod
T0a$T3R D. 4 Jun @ 12:01pm 
thx Dude
Lungbutter 29 May @ 2:19pm 
New person to Kenshi here. Just want to say thank you for this mod. Everyone I see playing this recommends this mod specifically. Sometimes a simple mod is all it takes to boost an experience. Well done!

Building my own faction turned out to be more fun that I expected ... gotta expand my criminal syndicate of drug-dealing and bootlegging assassins!
ADL'S TOP GUY 26 May @ 5:34pm 
seems I only had to raise it in the re_kenshi settings window, it's working now!
Aurelia  [author] 26 May @ 2:43pm 
If your recruitment cap is not 256, that means you have another mod installed that also changes your recruitment limit that you currently have below this mod in your list. Figure out which mod that is, and place this mod below that one to correct the issue.
ADL'S TOP GUY 26 May @ 2:27pm 
mine's showing 50 squad limit but at the top I'm still maxxed at 40