RimWorld

RimWorld

5,794 ratings
RT Fuse
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
435.890 KB
20 Jul, 2016 @ 12:47pm
20 Apr, 2024 @ 11:16am
15 Change Notes ( view )

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RT Fuse

Description
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion.

Does not require a new colony to add or remove (might throw a one-time error).

Contributing new translations: create a translation mod.

Old versions - scroll down, manual install[github.com]
Forum thread[ludeon.com]
Source[github.com]
License (GPLv3)[github.com]
Buy me a coffee![ko-fi.com]
Popular Discussions View All (10)
4
21 Apr, 2024 @ 10:24pm
RT Fuse does not show up on my mod list
Todokoro
18
3
5 Dec, 2022 @ 3:30pm
game balance
belzebot
11
15 Jul, 2024 @ 7:42pm
Game "Initializing.." forever
A-A-ron
865 Comments
netzone23 3 hours ago 
Life and Job always come first but when ever you get a chance to update the mod I just want to say Thank You! Your mod saved me from countless explosions and fires.
I'm sure the thousands of people who use this mod would thank you also.
ForgeTec 6 hours ago 
fires in space to zzzt are pain (great mod looking forward when update happens but yes real life first )
Genyatron 13 hours ago 
Yes, life comes first always. Take you time and thanks for your work.
Pepe 16 hours ago 
Yeah, it can be hard to keep updating if you feel pressured at all. You're cool for responding and for this mod. Thank you for your work and take your time :KneelingBow:
DrSarcasmo 22 hours ago 
@Ratysz Yes, life and job do come first. Thanks for supporting the mod up until this point, and thanks in advance for when you get around to updating it to 1.6!
Ratysz  [author] 11 Jul @ 3:30pm 
Patience. Life and job come first.
oscarmdsh69 11 Jul @ 1:38pm 
1.6 update coming?
K3rnelPan1c 11 Jul @ 12:41pm 
1.6 please
be_cracked 6 Jul @ 1:14am 
For anyone wondering: This currently does NOT work in 1.6. The error suggests to me the header of the "GenExplosion.DoExplosion(...)" function was changed.
SghHanzMullerSW 5 Jul @ 5:41am 
this mod is a must have when rimworld goes to 1.6