Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

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Orientation
   
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Modules: Regular Module
Other: Missions
Tamaño
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1.581 MB
14 AGO 2016 a las 11:42
20 AGO 2016 a las 9:57
7 notas sobre cambios ( ver )

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Orientation

Descripción
If the bomb doesn't kill us a brain haemorrhage will.
This module requires 3D spatial awareness.

Manual:
https://www.dropbox.com/s/fs1gbmww9bs2ucs/OrientationCube.pdf?dl=0

Module ID:
OrientationCube
12 comentarios
Linnun 2 ABR 2024 a las 14:54 
broken, buttons dont rotate the cube – 2024
rexkix 23 NOV 2016 a las 10:37 
FYI, Timwi is maintaining links to the source code for modules that are posted to GitHub. This way, even if an author disappears, we have a chance to maintain the module. If you have any questions how to do this, please ask me or Timwi on discord.

Please, please do this. We wouldn't want to lose your modules if you drift away. Thanks
Flush 28 AGO 2016 a las 6:19 
oh boy, this module surely is something. The main idea is something I wouldn't have come up with in a million years and I really appreciate it. However, I have several problems with this module:
- The module has no required information (for the expert) on itself, only static bomb attibutes matter (serial number, etc.) That means if you have multiple modules the expert isn't needed for the ones beyond the first.
- Especially if you have a bit of a problem with imagining the cube your expert has huge downtime once he gave you your objective since you will take some time carefully going through the necessary steps (and your expert can't help you with that)
- I find the left set of rotation buttons to be quite confusing. Instinctively I would have switched their function, but after reading the manual (I was defuser) I understand where you are coming fom. Maybe you could change the visuals there...

Complexity: high
Time Requirement: moderate
Rating: 3/5
Perky  [autor] 21 AGO 2016 a las 7:24 
link updated.
TheWizard_7526 21 AGO 2016 a las 6:56 
I think something's wrong with the link.
shred 21 AGO 2016 a las 0:49 
Something wrong with the link, the file is gone
fenn 20 AGO 2016 a las 13:32 
it says the file is gone :'(
:steamsad:
rexkix 17 AGO 2016 a las 20:11 
Hi Perky. I don't remember what the gamepad support was like for this and for Listening. If I remember right, it works much better now. On both modules left and right are correct, but up and down are reversed. Apologies if you haven't worked on it at all yet. I don't mean to nag, just trying to help.
FurbyFubar 17 AGO 2016 a las 15:09 
From the manual: "On a strike: If you get strike then the virtual cube will be reset to the initial position, beaware you may need to select a new rule if the obersever is now in a different position". This should probably be made clear if this is if you get a strike from this modual or from *any* modual on the bomb.
rexkix 15 AGO 2016 a las 18:09 
Once you get the thing wrong, you don't know how to fix it. Can you please add a Reset button? If you do that, you should reset the eye to its initial position.