Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

183 ratings
Crazy Talk
   
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Modules: Regular Module
File Size
Posted
Updated
1.440 MB
19 Aug, 2016 @ 4:31pm
26 Aug, 2016 @ 1:48pm
2 Change Notes ( view )

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Crazy Talk

Description
Just simple communication.

Manual:
https://www.dropbox.com/s/tq8zbo75q6epns8/CrazyTalk.pdf?dl=0

Module ID:
CrazyTalk
Popular Discussions View All (1)
16
21 May @ 3:19pm
Foreign language support
brain
47 Comments
Bernard 9 Aug, 2022 @ 5:39am 
:steamhappy:
iCeParadox64 25 Dec, 2019 @ 12:39pm 
Who hurt you?
MaD 2 Jan, 2019 @ 10:42pm 
Is it possible to update the github repository source code so that it's compatible with Unity 2017?
The reason I'm asking is because I would like to translate the game in French, not just the Manual :)
e 18 Jan, 2018 @ 2:03pm 
Very cool but it's broken when the module is on the back of the bomb, I can't look at the timer without having to reselect the module. Conversely, if I have the module selected, I can't flip the bomb over to see the timer.
Bob The Builder 31 Dec, 2017 @ 8:36pm 
what are indicators
jexi 16 Dec, 2017 @ 1:49am 
Test
SiberianShay 19 Nov, 2017 @ 12:37pm 
Hello I'm here to inform an update on your modules they need to be fix for the new beta. Here is what you need to do recompile their mods in Unity 2017.1 and then test them in the game's new beta, which can be enabled in Steam by right-clicking the game in the library, then "Properties" and then "Betas". These are for the following that need fixed: Crazy Talk
juliand665 22 Jun, 2017 @ 2:45pm 
Looking through the manual, there seems to not be the case of the display actually being blank. What a missed opportunity! That incapacitates all the other "blank" things somewhat…
Randall 18 Jun, 2017 @ 9:11am 
LOL! You, kind sir, are a sadist.