Garry's Mod

Garry's Mod

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Followers Mod
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Realism
File Size
Posted
Updated
8.932 MB
15 Nov, 2016 @ 7:16am
4 Mar, 2023 @ 4:16pm
58 Change Notes ( view )

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Followers Mod

Description


!DISCLAIMER! Please do not go to reviewers video comment sections and report bugs, mock, bully, or slender them if this addon spits error in Your console as they have nothing to do with this addon other than being nice to make presentations.



This simple addon will allow You to force any friendly/neutral NPC to follow Your path (just like any citizen).
To do so, come close to the NPC (make sure that You're in range) and press E (Use key) on that NPC. If halo shows up, it means that it's working and this NPC will follow You from now. After death, You'll lose Your leadership.

>>FREE DONUTS HERE<<

Long story, short:
> You can force any FRIENDLY/NEUTRAL NPC to follow You,
> Followers will be marked by Halo (if enabled),
> You can set color of Your Halo,
> You can't damage/kill Your followers and vice versa (if enabled),
> You can walk through your followers (no collisions) (if enabled),
> You can set Damage, Resistance and Weapon Proficiency of Your followers.
> You can spot enemies for your followers. If You spot/saw an enemy, Your followers will know his location.
> They will follow You in most places, for example vents. They can even JUMP in some cases.
> You can command them: (walk = by default Left ALT key / reload = by default R key)
- To order "Halt" or "Follow Me" for specific follower, aim at him, hold WALK and press RELOAD.
- To order "Take This Position", hold WALK and press RELOAD while looking at any spot.
- To order "Regroup" for all of them, hold RELOAD and press WALK.
> While ducking, Your followers will not attack anything, also they will be ignored by enemy NPCs so You can do stealth with them :)
> If They are not able to reach Your possiton, they will atomaticly teleport behind You (only if You can't saw them doing that :P).
> They can enter vehicles with You! They just need an empty seat (Vehicles --> Chairs).

>>Bonus<<
Huntey, Your little buddy:
> You can find him at NPC's tab, in "Fmod Specials" category.
> He can follow You in most places, jump on and jump off from high places.
> He deals decent damage and has some health.
> He has decent Health Regeneration.
> He can't die! If he reach really low Health level, He'll begin to whine. At this point, use Your handy Health kit to patch him up a bit.
> He has his own "flashlight". Turn Your flashlight and He will join You in Your little light show.

Delta, also known as - Ex Conscript soldier:
> You can find him at NPC's tab, in "Fmod Specials" category.
> He can follow You in most places, jump on and jump off from high places.
> He deals decent damage and has some health.
> He has weak Health Regeneration.
> He can't die! If he reach really low Health level, He'll begin to call for help. At this point, use Your handy Health kit to patch him up a bit.
> He has his own "flashlight". Turn Your flashlight and He will join You in Your little light show.
> If You are on low health, He will throw Medkits at You.
> He can use his Radio to communicate with You through the whole map.
> Unlike others, he can do melee attacks to push/damage his enemies.
> He is able to spot unseen enemies.
> If You enter any vehicle and there is a empy chair or other vehicle, He will jump in as well. - Now all Followers can do that :P

Steve the Bandit:
> Heyoo!
> HeyooOOOOOOO!
> Hey-o?
> Heyo?
> H-h-h-eyo.
> Heyooooooo!

!!!REMEMBER!!!
To disable "Join Player's Squad"!



SERVER
> "fmod_min_call_dist" -- Minimal distance to call for follower.
> "fmod_allow_collisions" -- If 0, following you NPCs will not collide with you.
> "fmod_allow_ff" -- If 0, it will prevent the friendly fire.
> "fmod_buff_damage" -- Set damage of your followers.
> "fmod_buff_resistance" -- Set resistance of your followers. (1-10)
> "fmod_buff_proficiency" -- Set weapon proficiency of your followers. (0-4)
> "fmod_followers_speak" -- If 1, your followers will tell you if they'll follow you or stay at thier positions.
> "fmod_auto_teleport" -- If your followers can't reach you, they will teleport at your position (behind you).
> "fmod_followers_enter_vehicles" -- Allow Your followers to enter vehicles.
> "fmod_followers_special_mortal" -- Allows to kill some of the special followers.
CLIENT
> "fmod_vehicle_max_dist" -- How far Your follower should be to be able enter it.
> "fmod_chat_support" -- Enable additional informations in chat.
> "fmod_radio" -- Enable or disable radio communication.



--NONE--



> Lil' friend.



*08/01/2017*
1. Added Steve the Bandit;
> HEYOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOoooooo...



Me - Coding,
Valve - Steam (this is my little meme, bugger off :^))

Have Fun! :B1:

PRESS ME \/ -- Item Donation.
If you feel that my shi**y job is worth something.
Popular Discussions View All (62)
46
8 Jul @ 2:36pm
A Glitch/Bug
Webbs
1
23 Jun @ 1:30pm
can NPCs from fmod use LVS machines and tanks?
SwarzFedor
9
25 Mar @ 11:07am
For all having trouble with npcs sitting
Miles
1,124 Comments
An_Unknown_Player[FIN] 10 Jul @ 11:03am 
They're not necessary, they're only required for the models of the NPCs that are in this mod.
leyley 10 Jul @ 10:58am 
do i gotta install the required mods
ÐɆ§†rɄï¢åØ 8 Jul @ 2:35pm 
"fmod_vehicle_max_dist" = "-1" ( def. "120" ) min. 0.000000 max. -1.000000
:steamthumbsdown:
bob 5 Jul @ 9:40am 
i want them to get in my van
GasMaskTrooper 4 Jul @ 5:29pm 
the hitbox on Delta is pretty weird, hard to use the context menu, heal him, recruit him, ECT
JubJub 4 Jul @ 9:51am 
with me i mean
JubJub 4 Jul @ 9:50am 
my npcs arent entering any vehicles
AgentAle47 26 May @ 3:49pm 
Sadly, the NPCs once they enter the vehicle, are horribly streched out.
An_Unknown_Player[FIN] 26 May @ 12:39am 
Some of the NPCs that come with the mod, will just be errors, but otherwise it'll work.
cheekibeeki 25 May @ 10:56pm 
what if i dont install the requirements