安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Powerswitch modifies the existing vanilla switch.
Powerlogic adds new switches that are separate from the vanilla switch.
– https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=717632155
if not, could you add its features or make them compatible, so these mods would work seamlessly together?
I thought it would mean, if I click, it will NOT trigger. But turned out I need to click it to switch it to "Trigger oo friendly". Boy... nevermind.
It always says "not connected to power" even when it has adjacent conduits.
I place it in line with a conduit and place a lamp on the left and power source on the right and it still does nothing when a colonist walks through it's range. ("Friendly" is not exccluded in it's settings)
So how does it actually work?
I also don't get any conduit connections. It doesn't look "connected" at all.