Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
There you go CDL. :P
Planets scaled to 1/32 their RL size and distances 1/25,000 their distances.
This uses Ceres as the starting point of the scenario.
Wikipedia has a topographic map of Ceres:
https://en.wikipedia.org/wiki/Ceres_(dward_planet)
Which topographical map did you use for this Ceres Mod?
Could you design this mod (or a new mod) so that the topographical features are optimised for a 120 km Space Engineers planet?
Thank You for your Efforts.
https://steamhost.cn/steamcommunity_com/id/VasVadum/screenshot/954087817126334666