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I make the weapons it offers stuffed, but the scenario assumes they're not. Should be good to go again now, I just tell it to make them out of WoodLog explicitly.
I don't know why that's not come up before, the game must have just handled it or no one isolated it.
Thanks for taking the time to show your steps. Really didn't connect that up at all.
In your player.log, do you get something like:
Exception filling window for RimWorld.Page_ScenarioEditor: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 3CB60DD]
at RimWorld.ScenPart_ThingCount.DoEditInterface (Verse.Listing_ScenEdit listing) [0x001db] in <8abec72a46ea43b0bd4b0f4e768559e1>:0
at RimWorld.ScenarioUI.DrawScenarioEditInterface (UnityEngine.Rect rect, RimWorld.Scenario scen, UnityEngine.Vector2& infoScrollPosition) [0x0012e] in <8abec72a46ea43b0bd4b0f4e768559e1>:0
at RimWorld.Page_ScenarioEditor.DoWindowContents (UnityEngine.Rect rect) [0x000a0] in <8abec72a46ea43b0bd4b0f4e768559e1>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <8abec72a46ea43b0bd4b0f4e768559e1>:0
I'd try clearing out your user settings (renaming / copying out / whatever) from `%LocalAppData%\Ludeon Studios\RimWorld by Ludeon Studios` to see if it's some remembered thing.
I don't directly interact with scenarios (other than indirectly by stuffed things being added) and at the end of the day, if you only have my mod active it's not that much stuff.
Beyond that you might consider asking if anyone has seen this in somewhere like the "Dubs Mods" discord. That's linked through from the performance analyzer mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2038874626 .