RimWorld

RimWorld

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[Retired] LED Lights
   
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Mod, 1.0, 1.1, 1.2, 1.3
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1.227 MB
16 Jan, 2017 @ 4:52am
20 Jul, 2021 @ 1:52am
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[Retired] LED Lights

Description
I do not recommend adding this to an existing save as there have been issues with lights replacing ore. If you do want to try, back up your save first!

If you can't find all of the growing lights, they're grouped by automatic and manual, so click the rope light to see all of them!


A range of power-saving LED lights. A full rewrite of Loki88's LED Lights mod, which has been discontinued and can be found on the Ludeon forum. Textures were taken or adapted from Loki's mod.
Includes ceiling lights, wall lights, rope lights, a floor rope light, growing lamps and a medical lamp.
Due to the new patching system, the lamps will not conflict with other mods that affect beds. The building underneath an existing lamp issue is also resolved.
The wide range lights are now visually distinct.

Here are all of the lights:

- LED Rope Lights: A tiny lamp that is draggable like a power conduit. They consume 1W per segment, can be placed on walls and must be directly connected to power. Rope lights will transmit power like a conduit. After researching Colored Lights, seven more colours will be available. Each segment can light up a 3x3 area.

- LED Rope Growing Lights: They work exactly as normal rope lights, but will light the area of effect brightly to allow full-speed plant growth. Each segment uses 5W.
- LED Floor Lights: Basically slightly more expensive rope lights that are embedded in the floor and therefore invisible. My personal alternative for conduits that would otherwise be visible.

- LED Lights: Perfect for lighting up small areas and only uses 7W. The radius will be visible before you place the blueprint and when selecting the constructed lamp. The same seven colours are avaiable after researching Colored Lights.
- Wide Range LED Lights: A somewhat more powerful version of the LED Light, consumes 15W.
- HID LED Lights: A more powerful version of the LED Lights, the features are the same, but it has a larger radius and consumes 25W. In addition to the coloured variants I have included a square version that is centered on a 2x2 area (this one will not show its radius as that just turned out derpy).
- Wide Range HID LED Lights: If you really need some silly lighting. Uses 40W. Slightly OP and the game doesn't like lighting up areas that big. Don't like it: don't use it. ;)
- LED Wall Lights: Small LED lights that look quite nice against a wall, but can also be used without being mounted on a wall. Same radius and power consumtion as the basic LED light.
- Wide Range LED Wall Light: The wall version of the WR LED light, also has the same radius and power consumption.

- LED Growing Lights: This power-saving sunlamp alternative comes in three sizes (150, 96 and 69W). They're expensive to build, though! The lights will also display their radii and allow for one-click creation of growing zones. Will now turn off automatically at night.
- LED Medical Lights: A light specifically created for hospital rooms, providing a 5x5 brightly lit area. When placed near medical beds it will function like a weaker vitals monitor. Consumes 69W.

Feedback is always welcome! And please report any issues.
Popular Discussions View All (2)
3
19 Jan, 2017 @ 10:55am
Do not use this mod with existing save files
Arira
1
25 Jul, 2017 @ 4:24pm
Error log
Zorlond
146 Comments
Angrysquirrel 14 Jan, 2023 @ 11:59pm 
Thanks original uploader and 1.4 guy!
JinxLuckless 14 Jan, 2023 @ 10:25pm 
Thanks so much!
klvlt 14 Jan, 2023 @ 7:17am 
JinxLuckless 13 Jan, 2023 @ 7:25pm 
Oh sweet, thanks!
klvlt 13 Jan, 2023 @ 2:34pm 
@JinxLuckless You didn't miss it. I'm still testing and working out a few kinks. I'll probably post within the next few days.
JinxLuckless 13 Jan, 2023 @ 1:51pm 
@klvlt Did you get a chance to post it yet? I didn't see it, but not sure if I missed it.
klvlt 8 Jan, 2023 @ 2:56pm 
@slaymeister I'm new to this, so your lesson in modding etiquette is appreciated, thanks!
Slaymeister 8 Jan, 2023 @ 2:17pm 
@klvlt It is customary in this community to post your fixed fork with credit and a link back to the original mod, and also to note on your version if this one gets updated later on. (Don't just delete your version or you may break other people's games. Just let them move back on their own.)
klvlt 2 Jan, 2023 @ 12:33pm 
I updated this mod to 1.4 and tweaked a few things. Just for myself initially, but now I'd like to post it as a fork of this mod (with full credits, of course). Would that be okay with you?
klvlt 19 Dec, 2022 @ 7:52am 
Addition: The patch operation for the royal bed should be deleted as well. It's also covered by changing BasicBedBase.