Space Engineers

Space Engineers

43 ratings
UO309 Uncharted Object
   
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Type: Mod
Mod category: Planet
File Size
Posted
Updated
46.047 MB
26 Jan, 2017 @ 1:30pm
17 May, 2017 @ 8:49am
4 Change Notes ( view )

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UO309 Uncharted Object

In 1 collection by SMU
SMU Planets
22 items
Description
\\\\\\\\\\\\\\ UO309 Uncharted Object //////////////

Gravity: 2.7Gs
Climate: Unknown
Lifeforms: Unknown
Temperature: Unknown

Cloud Layer: Visible
Stratosphere: Unknown
Mesosphere: Unknown
Atmosphere Range: Unknown
Atmosphere Density: Unknown

Ore Scans: Not Possible

Custom Hightmap
Custom Textures
Custom Ore Deposits
Custom Clouds
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IMPORTANT:
From now on clouds come bundled with the planet, but you still have to install them. Here's how:

a) First you need to download the planet with http://steamworkshopdownloader.com/
b) Go to your downloaded .tmp file and rename its extension to .zip
c) Now open the .zip file, and extract the contained folder to your mods folder.
d) Open up the extracted folder and open the "Textures" folder within.
e) Inside is a "UO309Clouds" folder, cut and paste it into the following folder:

C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\Models\Environment\Sky\
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RECOMMENDED PLANET SIZE: 19 km ( this will perfectly match with the heightmap for best rendering )
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SPAWNING PLANET
a) Load the Subscribed planet in the Mods menu.
b) Start a new or an old game in "Creative" mode
c) Once within the game press SHIFT + F10 to bring up the spawn menu
d) From the first pull down menu select "Planets"
e) Next move the slider to pick the diameter of the planet (19 km for this object is recommended)
f) Then from the second pull down menu select UO309
g) Click on the button "Spawn Asteroid/Planet"
h) Finally to position your moon you can either rotate to select the heading, and you can move it close or farther away from you with CTRL and Mouse Wheel.
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PLEASE DON'T FORGET TO RATE IT, THANKS!
Popular Discussions View All (2)
3
2 Jul, 2019 @ 7:23pm
What is up With This Planet?
StrelokFreeman
1
18 Jan, 2023 @ 12:18pm
Misspelt PLATINUM
OnePunchMan
63 Comments
Neo 14 Nov, 2024 @ 2:50pm 
Are your planets are still working with new update ??
Malpherian 28 Jun, 2024 @ 8:27pm 
Please add Spiders to this planet
Drach'nyen 25 Jun, 2022 @ 10:48am 
Confirmed precedent-breach. Type K7^. True class non-estimal. Its status: Active. Aware. Contactiphile. Uninvasive sf. LocStatre: Esperi (star).

First ComAtt (its, following shear-by contact via my primary scanner @ n4.28.855.0065.59312) @ n4.28.855.0065.59487 in M1-a16 & Galin II by tight beam, type 4A. PTA & Handshake burst as appended, x@ 0.7Y. Suspect signal gleaned from Z-E/lalsaer ComBeam spread, 2nd Era. xContact callsigned 'I'. No other signals registered.

sorry, I just had to
godw1ll99 28 Jan, 2021 @ 10:54am 
this one has caught my attention the most. thank you for your plans to update it in the near future. cant wait.
SMU  [author] 18 May, 2020 @ 7:11am 
@Dathiris, thanks dude, still waiting on my new video card. Hopefully I'll get it soon, so I can continue to update the planets.
Dathiris 16 May, 2020 @ 3:32pm 
Don't worry about it, there isn't any rush here. Space engineers is a game about solving problems and when you can't solve a problem you work around it.
Take your time, good luck.
SMU  [author] 16 May, 2020 @ 3:21pm 
It might be some of them need updates, I'm without a graphics card currently, using the integrated one, I'm gonna try to get a new one very soon. Then I'll be able to update all planets. Sorry for the delay.
Dathiris 14 May, 2020 @ 5:53pm 
This planet had some issues with crystalia for me, messed with her textures. only other planet mods I had when this happened as I was trouble shooting are ones from your SMU planets collection.
No idea whats going on with my game.
SMU  [author] 14 Jan, 2020 @ 11:37am 
Updates are coming, stay tuned :D
SirReggie 5 Jan, 2020 @ 8:40pm 
Does anyone know why my game crashes whenever I try and load a world with this mod active? I've done exhaustive testing of my modlist, and it's definitely this one.