Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Tomatekh's Historical Religions
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236.315 MB
23 Feb, 2017 @ 9:24pm
29 Mar, 2023 @ 4:53pm
33 Change Notes ( view )

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Tomatekh's Historical Religions

Description
This mod adds additional historical (pre-modern and indigenous) religions to the base game. Leaders previously lacking a religious preference (Aztec, Greece, etc.) are updated to prefer an appropriate historical religion. Several additional generic icons are also included and the Catholic and Eastern Orthodox symbols have been updated.

The mod is fully updated to work with Gathering Storm, Rise and Fall, New Frontier and/or any other combination of DLC

Note:
- It is recommended to disable this mod before using any scenarios which might implement their own religions.
- If using the mod in multiplayer, all players need to have identical settings in the configuration table.

Included Religions:
For a list of the included religions and leader preferences please see the mod's civfanatics page.

Configuration File:
The mod includes configuration options in the "HR_Religions_Config.sql" file which may be used to switch between the Lite and Complete versions of the mod, enable / disable individual religions, randomize leader preferences, change the custom icons, and more.

On a PC the default Steam mod folder is:
~\Program Files (x86)\Steam\steamapps\workshop\content\289070\870850597\

However, these folders my vary based on your individual install settings.

Inside that folder is the config file “HR_Religions_Config.sql” which you can open with notebook or similar program. The file has instructions when you open, but you largely just change 0s to 1s or vice versa down the left of the file to enable/disable different loading options and then save the file.

- Lite Mode and Complete Mode:

Historical Religions may be loaded in either a Lite or Complete Mode which can be switched between by using the configuration file

By default, the mod loads in Complete Mode which prompts the mod to load the full list of new religions which can be further customized with the configuration file.

Alternatively, you can use the configuration file to enable Lite Mode which prompts the mod to load with only a minimum of new religions to represent the leaders included within the base game and its DLC.

The configuration file also includes options for

- Unused Religions
- Change Default Names
- Unpreferred Religions as Custom Icons
- Random Preferences
- Alternate Religious Preferences

Adding Mod Support:
For instructions explaining to mod makers how to add support for your custom civilization, please see the mod's civfanatics page.

Credits:
I would like to give special thanks to Sukritact for helping me figure out how to add icons, Leugi for figuring out how to do the overlay graphic, Janboruta for art and icon advice, Zebenji for providing a French translation, Flactine and 柚子酱 for providing a Chinese translation, wizel for a Korean translation, stevie-the-curious for providing a German translation, hirami_lemontea for the Japanese translation, and Tomahawk.nsk for providing a Russian translation. The mod also has a Portuguese translation. I forgot who sent it to me. Please let me know so I can properly credit you.

Also Check Out:
Leugi's Fruit and Plant Religion Symbols
Zebenji's Additional Religions
p0kiehl's Religion Expanded

Skalozubio has provided a Russian translation:
Русский перевод здесь
Game and mods - Russian translations


You may need to unsubscribe from the mod on Steam first before using the older version. Re-subscribe afterwards when you are ready to update.
Popular Discussions View All (1)
11
30 Jan @ 3:19pm
v.24 Bug Reports
Tomatekh
1,095 Comments
Tomatekh  [author] 18 Jul @ 7:47pm 
@Max Rooikat

Hi, I just ran a quick test to check with just this mod and the game + latest patch and had no issue. The full set of religions loaded as expected.

Are you sure you had the mod enabled in the menu before starting the game? Otherwise, are any other mods you use causing a conflict that would prevent this mod from loading?

If you can tell me if any errors show up in the ~Documents\My Games\Sid Meier's Civilization VI\Logs\database.log file "after" you start the game with the mod that will help me track down the issue.
Max Rooikat 18 Jul @ 6:23pm 
As of 7/18/2025 mod does not work. Downloaded, loaded into a game, got a great prophet, and only the base game options are present.
Tomatekh  [author] 13 May @ 8:48am 
@ianandsue5
Good to hear it. For beliefs, it’s the same issue where Civ VI’s beliefs are almost all Christian themed, so when you move away from Christianity there aren’t as many options besides like Sacred Places, but there’s a few that kinda work if you sort of ignore the name and look at them thematically.

So, for Smarta, Cross-Cultural Dialogue kinda works if you understand it more as inter-denominational instead of cross religions or cultures. Then maybe Feed the World and Holy Waters.

Amanaiism would be Sacred places and Burial Grounds. It doesn’t really have an appropriate Follower Belief, maybe Choral Music if you really stretch the idea of just music being appropriate.
ianandsue5 11 May @ 10:00am 
Hi, Tomatekh. Nice to hear from you again, and I am looking forward both to purchasing Civ VII and trying out your mod on that game. For now, however, I have just started playing Civ III as well as a new game called Goat Simulator III, while, at the same time, hoping that next door's real life goats don't trample down our fence again and eat my Mother's flower boarders like they did when we first moved in here.

Can I just ask do you have any suggestions as to what Pantheon and sets of beliefs would most closely represent the Smartism Hindu denomination and the traditional Berber religion Amanaiism in Civ V?
Tomatekh  [author] 22 Apr @ 1:45pm 
Hey, everyone! Sorry for being MIA. The little time I have for modding these days has been busy porting the mod to Civ VII.
Tomatekh  [author] 22 Apr @ 1:45pm 
@Li Zhang
Glad to hear you’re enjoying the mod. Yeah, the Roman emperors usually go for either Numenius, Imperial Cult, or Christianity depending on their date. So, Imperial Cult’s a good choice for Hadrian. Robespierre is interesting because he tried to make up his own religion for France during the revolution. The mod doesn’t include his religion (it’s the sort of niche I would only include if Robespierre himself was in the game). His philosophy has some similarities to Neoplatonism in terms of his idea of the godhead and civic virtue, though obviously not directly related. It’s probably best to use one of the custom icons.
Tomatekh  [author] 22 Apr @ 1:45pm 
@Lunais
Hi, thanks for the feedback. I’ve already added a few new Buddhist icons to the Civ VII version of the mod I’m working on at the moment. I don’t know when I’m going to go back and update the VI version. It probably won’t be for a while as my time is limited and making the version for the new game is my current priority, but I’ll keep them in mind for when I eventually get to it.

@Eykonal
Hi, unfortunately you can’t without directly adding an entry in the religious preference file of the mod. There’s no way for me to offer a true dynamic option where you can easily set the leader to any religion, I have to individually code every preference. It’s why I only focused on historical options in the configuration file. Sorry.
Tomatekh  [author] 22 Apr @ 1:44pm 
@Ewandwhosearmy
Hi, it’s a limitation of the game itself and there’s really nothing I can do. At some point you just have to choose between various mods because the game can’t handle mods adding too much stuff.

@ianandsue5
Yup, already working on the Civ VII version, which is why I haven’t been on here lately. Mesoamerican religion would probably use Sacred Places, Feed the World, Defender of the Faith. Catholicism can probably choose most of them but Papa Primacy, Reliquaries/Jesuit Education, and one of the missionary bonuses, like Zeal, Preachers, or Holy Order.
Tomatekh  [author] 22 Apr @ 1:44pm 
@josearte777
I’ll look into the issue with it not starting in other languages next time I do an update. Unfortunately, I probably won’t be able to do it for a while. If you go into the mod folder -> Data -> Foreign and delete the foreign language files, it should at least be able to start up albeit still with English text.

@D_av3
It would only be the _PL file. Some additional text is handled in the SQL and can’t be translated, but almost everything else would be in the _PL.
Li Zhang 21 Apr @ 2:48pm 
@Tomatekh man, I've been playing with this mod for a very long time, and I can't get enough of it, the mod is very cool. Thank you very much. What religion do you think would suit such leaders as Roman Emperor Hadrian and Maximilien Robespierre? As for the first one, I can assume that it is the Hellenism (Imperial Cult). Not sure about second guy