Garry's Mod

Garry's Mod

123 ratings
[HAB] Physical Bullet Module
   
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Content Type: Addon
Addon Type: Tool
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
152.528 MB
18 Apr, 2017 @ 10:24am
25 Apr, 2024 @ 2:51am
24 Change Notes ( view )

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[HAB] Physical Bullet Module

In 1 collection by KOVAH_ehT | HT.S |
HVAP 2-3 Conversion Complete Pack
18 items
Description
HAVOK's Addon Base Physical Bullet Module

This currenntly only includes the default ammotypes and my own personal swep base ammotypes, More ammotypes for other swep packs might be added on request.

For ammotype documentation look here.[pastebin.com]

Like my work? Consider donating here[paypal.me]
or send money to thehavok.hts@gmail.com

No version, modification or revision of this submission is allowed on the Steam Workshop unless under the Steam Account ID "76561198042245213" ( "arow1234" ), or with permission from said account owner.
96 Comments
Spunchbub 11 Jul @ 12:25am 
[[HAB] Physical Bullet Module] lua/effects/hab_physbullet_effects.lua:116: table index is nil
1. unknown - lua/effects/hab_physbullet_effects.lua:116
basketcat54 4 Sep, 2022 @ 12:45pm 
Awesome mod, any way to increase bullet spread?
kimbabi 15 Feb, 2022 @ 7:05pm 
Doesn't even work
chog 17 Dec, 2021 @ 5:52am 
it is not work
PutishkA 10 Nov, 2021 @ 6:17am 
It's a pity when working with Gredwich creates errors, general does not work very well with Gredwich ((
(Google Translate)
Sir Lagsalot 29 Jun, 2021 @ 12:27pm 
Could you make it so time stop mods actually stop the bullets
CaptainMcShotgun 24 Jun, 2021 @ 3:37am 
I don't know why but it just doesn't work for me.
balzacvondouchenberg 26 May, 2021 @ 2:54pm 
customizable tracers please
Giant African Land Snail 18 Sep, 2020 @ 7:17pm 
Doesn't even work, lol. There is no drop.
CyberMassacre 23 Jul, 2020 @ 10:28pm 
Is there anyway to completely disable the impact effects? Thank you.