Besiege
Pas assez d'évaluations
ColliderSkin (All Blocks)
   
Récompenser
Ajouter aux favoris
Favoris
Retirer des favoris
Taille du fichier
Publié le
37.631 MB
18 mai 2017 à 10h50
1 note de changement ( voir )

S'abonner pour télécharger
ColliderSkin (All Blocks)

Dans 1 collection faite par JCUDOS
CUDOSkins
13 objets
Description
Entire skinpack based on hitboxes (the physical shape which can enter in contact "collide" with other things), called colliders in Unity. This pack allows to scale blocks as much as you want while still having their visual aspect fit their physical shape.
Also available in:
Black, Blue, Green, Orange, Red, Turquoise, White and Yellow.


Notes
• Spherical colliders do not change shape when scaled. The sphere's diameter is always the length of the longest axis.
• The Plow model only represents the collider accurately while the Y and Z scale values are identical.
• The following skin models are less accurate because they have more complex colliders: Water Cannon; Crossbow; Vacuum; Cogs
• Instead of leaving the rope, the spring and the brace out because they don't have colliders, I decided to give them a funky rainbow texture.
• This skinpack was made with the help of the Simple Collider Displayer mod by ITR v0.45a [forum.spiderlinggames.co.uk] v0.60 [forum.spiderlinggames.co.uk]
12 commentaires
oats 3 juil. 2018 à 17h08 
great pack
theMARK 28 juil. 2017 à 11h52 
i love the rotation reminder too, even though my game crashes a lot while changing skins i'll use it
Bits 27 juil. 2017 à 8h57 
YES!
JCUDOS  [créateur] 12 juin 2017 à 18h03 
Thanks! :)
KanExtender 12 juin 2017 à 16h43 
Nice work! :D
JCUDOS  [créateur] 27 mai 2017 à 6h19 
I restarted the game at least 600 times in the course of creating this skinpack (which was insanely boring) so you're welcome, it's great to know other people appreaciate it :D
JCUDOS  [créateur] 23 mai 2017 à 17h03 
Thanks :)
RCrockin 22 mai 2017 à 12h54 
i love the litle reminder on the blades its such a nice touch
JCUDOS  [créateur] 19 mai 2017 à 12h26 
Thanks for reminding me. There are a few scaling quirks I want to add as info.
Shadé 19 mai 2017 à 9h43 
add a note to the description that if the player scales block that has a sphere collider, you can't make it flat. The collider will stay a sphere with the longest axis as its radius.