Arma 3
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Sullen Skies - IFA3 Terrains
   
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Data Type: Mod
Mod Type: Terrain
Tamaño
Publicado el
Actualizado el
137.366 KB
7 JUN 2017 a las 8:31 a. m.
17 MAY 2023 a las 10:02 a. m.
3 notas sobre cambios ( ver )

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Sullen Skies - IFA3 Terrains

En 1 colección creada por EO
Sullen Skies
62 artículos
Descripción
Sullen Skies tweaks the Cloud and Overcast system for a selection of IFA3 Terrains.

Features:
Darker, more turbulent clouds,
Base cloud lowered significantly,
No cloudless skies.


Supported Terrains:
Ivachev.
Panovo.
Baranow.
Staszow.
Colleville.
Omaha
Tobruk
Volkhov
Neaville
El Alamein
Ardennes (1944)
Merderet River (France)



17 comentarios
DaMetroSD 6 DIC 2024 a las 1:46 a. m. 
does this enable automatically cuz im on staszow rn but it dont work
EO  [autor] 21 MAY 2023 a las 2:45 a. m. 
Sullen Skies for IFA3 Terrains has been updated.

Added support for:

Omaha
Tobruk
Volkhov
Neaville
El Alamein
Ardennes (1944)
Merderet River (France)

Server Owners please note, mod has been resigned with a new server key.
EO  [autor] 26 MAR 2023 a las 3:46 a. m. 
@✠ Hauptmann.Jäger ✠

Yes, server will also require the key for MP usage.
General Butt naked 26 MAR 2023 a las 2:23 a. m. 
is this client side ?
Cillo 22 SEP 2018 a las 8:17 a. m. 
Thanks for getting back, EO! Yeah I'd seen killing the wind completely made it a bit better. I'll meddle with the settings to get them working nicely.
EO  [autor] 22 SEP 2018 a las 6:54 a. m. 
@Cillo, there is nothing i can tweak in the mod to slow the base cloud.
However, I manually override the wind settings as follows:
1% Wind Start
1% Wind Forecast
I think these values are a more realistic interpretation of base cloud movement.
Cillo 22 SEP 2018 a las 4:23 a. m. 
Is it possible to slow the clouds down a bit? Even with lower wind speeds they seem to go at about 200 kph.
EO  [autor] 16 MAR 2018 a las 11:20 a. m. 
Awesome! ;-)
S Compton 16 MAR 2018 a las 11:00 a. m. 
it glitched i had to restart arma 3 lol it works now.
S Compton 16 MAR 2018 a las 10:59 a. m. 
nvm i geus. it was weired the skie looked like normal arma 3 until i restarted arma must have been a glitch