Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

136 ratings
XLSP84 Mini-Nuke Launcher (Weapon Resource)
   
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15.003 MB
1 Jul, 2017 @ 3:57pm
23 Nov, 2018 @ 8:45pm
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XLSP84 Mini-Nuke Launcher (Weapon Resource)

Description
This is a custom weapon resource for Serious Sam Fusion (It doesn't replace any weapons). The XLSP84 is a mini-nuke launcher that was made out of scrap parts stolen from Mental's forces (and Rodriguez' toaster).

Rabbit's Statik player model had a nuke firing ability which kinda inspired me to make a nuke-firing weapon for Serious Sam Fusion. The end result is this. The weapon model is a ♥♥♥♥♥♥♥♥♥♥♥ of a couple of models taken from Serious Sam 2, and some of the textures were also taken from Serious Sam 2 as well. The nuke projectile model was made by some guy named Berken.

Unlike Rabbit's nuke attack, the mini-nukes are nowhere near as OP. The mini-nukes have 4000 direct-hit damage and 2000 range damage, but you can only carry the maximum of 5 mini-nukes (or 10 depending on what difficulty you're playing on).

This weapon resource is available for SSHD and SS3 fusion.

Video demonstration by Soulmyr.

Credits:
- Croteam for the models and textures
- Berken for the mini-nuke model
- Bethesda Game Studios and Croteam for the sounds
- Rabbit for creating the nuke explosion particle effect
25 Comments
avatar 9 Mar, 2022 @ 10:39pm 
For those who see it does not work, it worked fine in my BFE game. Also I edit the mod myself locally to greatly reduce the duration of blinding light. If you like to know how, let me know.
danielchitwood5 17 Aug, 2021 @ 11:33am 
still cant get it to work
danielchitwood5 27 Jun, 2021 @ 8:27pm 
mini nuke was an option but it said that its missing files and to contact the author
danielchitwood5 27 Jun, 2021 @ 7:58pm 
is there a resource manager i need before i can use this? i enabled it and restarted but how do you get it? doesnt show up
[SST] dengeR 31 May, 2020 @ 8:06pm 
Best gun I've ever seen :steamhappy: :steammocking:
krickerd 15 Jan, 2020 @ 12:19pm 
Would be great if it were practical. Player has to be a LONG way off not to get nuked :steamsad:
Nadarith 31 May, 2018 @ 9:33am 
can't you, like, port the Cain from mass effect or something for a nicer model? also, the projectiles launch upright and stay that way troughout the air
BlueCat 7 Apr, 2018 @ 2:48pm 
Thanks. :)
BlueCat 6 Apr, 2018 @ 9:31am 
Can you please move this to weapon slot 8 for HD. Why? Because It's way more powerful than the sniper and cannon, it doesn't really belong among them, it breaks consistency.

It's a nitpick, I know...
Biomechanoid  [author] 10 Feb, 2018 @ 4:04pm 
New update has been released. This update includes:

- Fixed the animations for the BFE VR version of the gun.
- Increased the mini-nuke's damage hotspot from 25 to 30.
- Increased the mini-nuke's damage falloff from 50 to 100.