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+100% projectile speed
when the projectile hits enemy, the projectile does 80% direct hit damage and bounce up wards and rains 16 smaller pipes that does 10% blast damage
Bounces On Surface
+10% Damage Per-Bounce
Instantly Explodes After 3 Bounces
+20% Faster Projectile Speed
Cons :
-35% Blast Radius
-25% Clip Size
Take 15% More Damage While Airborne & Active
I bit underpowered what about -25% dmg vs plays but +150% dmg vs buildings?
Oh and my stats
Pros
+40% range (lobs pipes farther)
+20% accuracy
Cons
+40% longer explosion timer.
+30% bounce on pipes
+25% self damage
I think this means that it CAN crit buildings. Only these stats is basicly a stronger but slower moving Lochnload
Yeh I guess that would be less confusing
+25% clip size
+10% reload time
Cons: 25% longer time till explosion
-15 health
maybe best if you ad in -20% damage and change +40% damage to minicrits airborne targets so scouts double jump also counts as minicrit
So here are the new stats valvified
Pros
+30% projectile speed
Minicrits airborne targets
Cons
-25% clip size
-20% damage
+2 longer fuse
+20% blast radius
-Only 1 shot per clip
-20% reload speed
I feel thats a bit underpowered like a weaker version of the pre-gun mettle loch n load
+25% Damage
+50% explosion radius
-50% projectile speed
-75% Clip size (1)