Garry's Mod
Particle Maker
Este tema ha sido cerrado
Problems and Suggestions
Problems:
  1. Presets - they are not being fully saved. Collors, and some other parameters are not saved between preferences, it's really concerning, considering I need some different effects.
  2. Pick up blocking - No ability to pickup the Particle Source with Physgun makes it quite a pain, when it comes to attaching said particle effects to Ragdolls and other complex structures.

Suggestions:
Currently just one: adding a tool to import your own particles. Whether they are made to be used in sfm, or are just models from Blender, I am sure if collision maps are set, makig them work in your addon can be made possible!)
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⑨lnsmall 4 NOV 2018 a las 0:14 
For the "unable to pick up with physgun" thing, I tend to just attach the particle maker to a small prop that has nocollide on, and then turn it the prop invisible (using the "Color" tool, setting alpha to 0) after placing it.
Última edición por ⑨lnsmall; 4 NOV 2018 a las 0:15
PigPossible  [desarrollador] 11 AGO 2019 a las 13:37 
The addon is no longer being maintained. Therefore this topic has been closed as wontfix.
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