Garry's Mod

Garry's Mod

Homestuck Playset
character flaws and add on ideas.
with a homestuck ttt server, the head hitbox is not hitable/instant kill. this can be a problem espesialy if your up against a character with an aim bot.(yes we found some and banned them) but still its sucks to have to double snipe a persons head. also adding grubs/ancestors of normal player model height would be ideal,
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It would be nice that once the full hero mode models are implemented, with hitboxes, a lil server option that disables the sprite models, so that everyone has an chance of being headshotted.
exactly i love the accurate modeling, but an actual model wiith the correct hitbox and height will make things easier, espesialy with non stucks and stuckians interacting in a server
PLEASE make a sburb game mode and if you do make a game mode you should be able to pick between the troll version of sburb or just normale sburb
For a sburb "Gamemode" that would really be its own game, with its own engine. The source engine isn't made for real time sandbox world shaping. If anything, for Fawnlegs to put out a sburb gamemode would require months and months of work, and essentially stopping work on everything else in the playset.
Becquerel, Gcat, Peregrine Noir and Jadebot should be added. Yeah I know she's busy with hero mode, but those would be awesome. And maybe the four of them except Peregine could be entities too? I would go on saying what else to add but then I'd seem self-centered.
Would it be possible to make like a custom character mod? Like you choose your aspect, class, etc and expand from there?
the most i know of downloading the source sdk will allow you to custome make things
I there was a custom player mod, it would most likley be just custom horns and symbol on a multitude of pre made swapable heads and bodys.
BabyFawnLegs  [vývojář] 31. pro. 2013 v 12.30 
The new hero mode models are to scale with the regular Garry's Mod player models, but the proportions and art direction is more like TF2... As far as models of both sizes co-existing.. I don't really know how that's going to work yet; it's been a big conundrum for a while, but I'll work it out =/

I'm planning lots of (optional) roleplay accoutrements for the new models like hunger/food items, rpg-like stats and such that are based on the characters' aspect/class and way more interactions like the hug interaction in the current set! There will also be a character creator in the new set much like the one from The Sims and similar games that will allow you to save your characters, design their class/aspect and use them on any homestuck server you like.

A sburb-like gamemode is also a thought... Anything could happen so long as there's enthusiasm about it. Everything in the playset is made by me, so what gets added depends on what I can learn and how well I can apply it.

I find that if people are interested in what I'm doing and I get lots of feedback and can feel some enthusiasm, I can conquer pretty much anything.

Stay tuned because big things are happening! Things that involve hero mode and roleplay dreams coming true.

I'd love to answer any and all questions about hero mode and the new playset if that's what it turns out to be. Cheers!
Naposledy upravil BabyFawnLegs; 31. pro. 2013 v 12.32
add bro and alpha dave,johns dad/janes,all the sprites
oh and bec as dog and the Gcat
um if you dont mind but also adding things to the syladex like more moduses AND a CAPCHALOG bound BUTTON
Once Hero mode is finished, adding the Ancestors and Guardians might not be a bad idea
lel lets add the lusus
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