Garry's Mod
Lua Rollercoasters
Bug-Report
I wasn't able to find an official bug report section, so I made my own and hope the developer will take care of the bugs in this thread.
Update: Lmao I posted this more than three years ago?? Damn time flies. The dev never took care of the bugs btw.
Editat ultima dată de Jonas; 24 iul. 2019 la 6:16
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Jonas 5 apr. 2016 la 12:23 
I`d like to start first, so my problem is that when I delete nodes the track models stay in some cases where they are, but are not bindet any longer to the rest of the track. Besides that there are heavy pervormance problems, when building big rollercoasters with many nodes. Also the coding seems to be very buggy, the console shows up errors pretty much always when spawning a node.
Editat ultima dată de Jonas; 5 apr. 2016 la 12:28
DCell 6 apr. 2016 la 11:58 
Postat inițial de PampelmusenMarmelade #kurwa:
I`d like to start first, so my problem is that when I delete nodes the track models stay in some cases where they are, but are not bindet any longer to the rest of the track. Besides that there are heavy pervormance problems, when building big rollercoasters with many nodes. Also the coding seems to be very buggy, the console shows up errors pretty much always when spawning a node.
Just give it some time to update- each time a track node is moved or deleted, the two sections of track before and after it must be recalculated. Plus, don't use the Remover toolgun- use R while holding the Track toolgun.
When I save my coasters (On a server) I don't see anything in the list, but when I press upload to server or whatever it is, I see the two saves. But when I press upload nothing happens except "Uploading to server" I press refresh, nothing.
Nevermind, we think it may be a linux permission issue
Jonas 4 sept. 2016 la 10:24 
[Lua Rollercoasters] lua/autorun/coastermanager.lua:433: attempt to index field 'halo' (a nil value)
1. v - lua/autorun/coastermanager.lua:433
2. Run - lua/includes/modules/hook.lua:84
3. v - lua/includes/modules/halo.lua:148
4. unknown - lua/includes/modules/hook.lua:84

I have no clue what this means, but it`s a bug.
Postat inițial de handsome Olf:
[Lua Rollercoasters] lua/autorun/coastermanager.lua:433: attempt to index field 'halo' (a nil value)
1. v - lua/autorun/coastermanager.lua:433
2. Run - lua/includes/modules/hook.lua:84
3. v - lua/includes/modules/halo.lua:148
4. unknown - lua/includes/modules/hook.lua:84

I have no clue what this means, but it`s a bug.

I believe its that one bug that happens when you look at a node with the rollercoaster track tool out
Jonas 6 sept. 2016 la 4:28 
Postat inițial de Thorns_ Bur >Nova<:
Postat inițial de handsome Olf:
[Lua Rollercoasters] lua/autorun/coastermanager.lua:433: attempt to index field 'halo' (a nil value)
1. v - lua/autorun/coastermanager.lua:433
2. Run - lua/includes/modules/hook.lua:84
3. v - lua/includes/modules/halo.lua:148
4. unknown - lua/includes/modules/hook.lua:84

I have no clue what this means, but it`s a bug.

I believe its that one bug that happens when you look at a node with the rollercoaster track tool out
okay, however everything else works
so im getting an issue to where after the cart passes the first node it just phases through the track. help!
When I Clicked On A Ground With The Roller Coaster Was On The Track. Gmod Corrupted And I ♥♥♥♥♥♥ Up Gmod So Bad!
after leaving the first node it falls through the track
when i open a save it just only shows the nodes
Made one part of track:

[ERROR] lua/autorun/coastermanager.lua:433: attempt to index field 'halo' (a nil value)
1. fn - lua/autorun/coastermanager.lua:433
2. old_hook_call - lua/ulib/shared/hook.lua:109
3. Run - lua/includes/modules/momo/compat.lua:23
4. fn - lua/includes/modules/halo.lua:148
5. old_hook_call - lua/ulib/shared/hook.lua:109
6. unknown - lua/includes/modules/momo/compat.lua:23

Pretty ♥♥♥♥ mod if I can't even make something without it destroying my console.
Postat inițial de Cognitive:
Pretty ♥♥♥♥ mod if I can't even make something without it destroying my console.
It happens when you look at a node, it's trying to draw the halo around it but its failing
[ERROR] lua/autorun/coastermanager.lua:433: attempt to index field 'halo' (a nil value)
1. fn - lua/autorun/coastermanager.lua:433
2. Run - lua/ulib/shared/hook.lua:109
3. fn - lua/includes/modules/halo.lua:148
4. unknown - lua/ulib/shared/hook.lua:109


This is a confliction with ULib for ULX, just a heads up.
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