Garry's Mod

Garry's Mod

gm_atomic
Tiretracker 20 Oct, 2018 @ 3:29pm
Can we get a rebuild with HDR?
I have been trying off and on for years to try and get this map recompiled with HDR.
I decompiled the map with bspsource (map isn't obfuscated, at least with traditional means), unloaded the custom content from the map with VIDE
and loaded the assets into the SDK and loaded the vmf in hammer. Everything loaded up fine, just one contingency, an unidentified "invalid solid" was left out.

After futzing around with the asinine "File Not Found" bug, I finally get a compile, just when I think my problems are solved it just happens to crash SFM instantly after loading; the untouched map loads in seconds.

I don't know what I'm doing wrong and I'm definitely not the only one wanting this map in HDR for
use in SFM. While it can be used in SFM anyway, HDR makes so many more options available to the engine.

Literally I think all it needs is a recompile with HDR. Trouble is, something differs between my tools and the creators, I can only imagine.

I can't find anyone who's done it already either.

BigWig, if you're out there... or someone of equal knowledge...