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(=) Has a 20 second cooldown
(+) Heals 60 HP in 3 seconds (20 hp/s)
It's a great tool to heal health with, but you lose a pistol and enemies can kill you while you're drinking.
Drink also immediately restores 30 health when drank
25% longer drink time
-heals ~10+ health each second (as you're drinking of course)
-has a limited supply, and cannot be resupplied in any way
-health gained from drinking can overheal you, but caps out at ~160
-the drink lasts ~10 seconds in all to drink
note: This weapon doesn't have to be fully consumed all at once, Eg: you regenerate 50hp, then stop holding m1 to save the other 50 for later
(sidenote: The numbers with "~" before them are subject to change, as they may give scout too much of a advantage/disadvantage, and I don't trust myself to have nailed the perfect stats 1st try)
Sorry I had to
*painful laugh track*
+Heals 80 HP
- Damage when drinked decreases for 30 seconds
- Cant be healed by dispensers when equipped on loadout