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The entries about projectiles told me that the combat extended projectiles could not be processed. So I verified that they were correctly implemented in CE and changed my code to properly support custom projectile properties.
The stacktrace for the error when resetting is telling me that it was caused by code that tries to deduce a name for the ingredient entry(e.g. 45x Beer). Going down in the stack trace it then shows me that it happened when creating a copy of the original list. That ment it tried to deduce the label while the object got filled with data but wasn't completely copied. So I delayed the deduction until the label was actually needed.
Glad I could help! This mod reduces a lot of clutter and lets me fix a lot of balance issues I have with the original. Glad you were able to look into the CE stuff too :D
hi razhul, happy haloween :)
i think i found a bug within the last months rimmsql, causing other (search-featuring) mods to crash...
so far, i have been using rimmsqol with about 468 other mods, and they were all playing together quite nicely, especially good with the CuMuLative button to improve colonist stats so far :) but then i noticed a bug loop...
when i did some more testing, it seems that a recent change in this mod, has caused at least "simple search bar" and "rimworld search agency to bring up an almost infinite loop of error popups whenever a letter is typed into the search bar. (the errors were regarding "more mouse scroll up calls than down, attempting to fix..." and it kept happening until i clicked the "x" button to clear any search text.
when i narrowed down a huge list of mods, to just vanilla testing with a few related mods, the bug still happens whenever rimssql is enabled too (even if i swap the ordering)..
i dont suppose you could have a look if you get a moment? :)
btw i had some computer issues and family vists and wasnt able to get online since about a month ago, (so i was using a slightly older version) and when i updated vanilla and mods, the bug started showing up, but here is some more info in case it helps....
notes: older working versions:
rimsearch (23rd sep)
Rimworld Search Agency (rsa) (23rd sep)
Simple Search Bar (23rd sep)
rimworld was updated.... (unlikely to cause as just language-related, but possible?)
new oct 2019 rimworld core works with dubs menu, rsa, rpg, and rimhud
tried older dubs menu + core (that works)
... rsa seems unchanged via bytecheck... did not try older version but tbc...
tried just vanilla and these, and problem seems to be with rimmsqol and search agency (even with order change) which also stops simple search bar from working... (in my last game all were working together well, each mod complimenting the other, such as simple search bar helping to locate the categories for items, and rimworld search agency, helping to simply find the items, without needing to get lost in categories, and rimsqol helping to search for things when using it, like finding a trait, or another button, which i think even devmode doesnt hide the undesired buttons, it just greys them out :).
bug found 1 day ago (when i tried things out)
bug cause narrowed down about 1 day later 06:45 01/11/2019 :)
(there was also a problem with search on the caravan screen, but i forgot which mod adds that feature, and i believe it got fixed as well when i disabled rimssqol so the bug might be related there too)
btw if you are looking for another mini-challenge/project to improve rimworld, i think i found one...
After clicking on the "mods" button in rimworld, the vanilla window which pops up to list all the mods, causes massive CPU usage....
i cant seem to understand why it would need to do this... because as far as am aware, all it needs to do is simply "cache" the mod names (which could easily be 800), for the search to work, but then it doesnt need to do anything else, until a user actually clicks on a mod, and then it can do a single realtime loading of the about.xml + the picture....
and yet, the game seems to be running like 29 billion cycles (in process explorer), as though it is trying to constantly load and update, and refresh something, over and over, etc, and im not sure what it is doing, or why :)
that mods screen is always super slow to scroll, or even for the search box to show each letter i type, so im thinking there must be a way to optimise it considerably, but just a thought :)
i forgot to paste the links before but here are the mod links for you: :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1827546987&searchtext=simple+search+bar
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=726479594&searchtext=search+agency
Also refrain from spamming.
@pgames-food Good to hear, if you have a configuration file that causes errors I'am always interested in taking a look.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1084452457/1661194811509962751/
PS: I'am deleting the discussion with the file since it's obsolete now, not because theres anything wrong with posting it here.