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I really like the new physic, the car is heavier to control and i really love how she pitch when you turn, start and stop it's very realistic.
Bugs:
-The car flip when you jump.
-The car begin to tremble and drift (and be uncontrollable) during high speed or boost.
-Maybe more i didn't discovered now.
Same as for the Charger, the new Physic is awesome and they are more controllable as the originals ones. The boost seem to be ok.
Bugs:
-They flips when you jump.
They are really more controllable that's awesome, the original ones was drifting too much and quickly being uncontrollable. The boost seem to be ok.
Bugs:
-They flips when you jump.
Really more controllable, the original one was drifting too much and quickly being uncontrollable.
Bugs:
-Same as for the Charger, the boost make him uncontrollable.
-The car flip when you jump.
Same as for the L4D truck, really more controllable now. The boost seem to be ok.
Bugs:
The truck flip when you jump.
...ok...that's...ok...i guess...
The only things who disturb me a bit it's the camera for the trucks i find it a bit weird i think the normal camera like others cars would be better.
This is all for now, that's not alot but i hope that's gonna help a bit and i'll give my opinion on other cars soon and edit this post.
Personally i think you should keep both scripts, some people wouldn't like the new ones. The in-game notifications are not really annoying (my opinion)
(Sorry if i made mistakes, english is not my native language)
The new scripts are awesome they give a realistic physic to the vehicles, making them heavier and more controllable. There is just maybe few bugs to fixes and some finitions to do and i guess it should be perfect.
For now i don't recommend you to replace the old scripts by the new ones, i'm actually the only one who gives his opinion and some people may not like the new cars and i probably missed some points.
Edited the 19/03/15 14:38 (France)
For the Charger I should be able to fix the trembling at high speed but making the boost not spin the car out will be harder. I wanted to make the boost very powerful at low speed so you can accelerate very quickly but unfortunately this makes it too powerful once you are already at high speed. I'll have to see what I can do.
As for the flipping, that is probably because of the countertorque factor, I need to set it high so that the car squats and dives with acceleration and braking but unfortunately it can flip the car when it's off the ground. You can avoid this by letting off the accelerator when you jump.
Assuming I can find the source model files for the clydesdale, blazer and trucks I will adjust the camera positions for all of them. I'm not sure when I will be able to do that but it will be probably after I release the Grand Am.
I would like to know, is it bother you if i add you, i could maybe help you (i don't know how but...i can still try) and i would like to make some experimentations with the Charger: port it in SFM (not just by drag and drop but by decompiling and recompiling for SFM) i you don't want, no problems i'm ok with that.
Nice work and good luck for the Grand AM.
Right now, after 5 years of work, it is 80 000 lines of code (+ 5000 for VC1).
This addon has got my whole familly out of debt, allowed me to go to college and has allowed me to start a life together with my GF by renting a small appartment.
Honestly in the end, if it wasnt for you, my familly would still be in debt and I would work some minimum wage job trying to make end's meet month to month.
But because of you I could start college, am supporting myself in life, started even my own tiny coding copany (pay 25% taxes..), met the love of my life and started my life together with her.
So yeah, what about you?
As for actually making some money I am making a brand new car model for a friend which he is paying me some money to do. I'm getting more work together to make a brand new showreel and when I'm satisfied with it I'll start making some proper job applications. That's kind of why I'm restarting work on this pack, it's so that I can have some more work to put onto the showreel and hopefully add to my CV as well.
I have talked to several people of our old dev group after noticing you have released an update.
Kind of feeling nostalgic at the moment honeslty.
Kind of sad that the Liquified server is in a sorry state, sounds like it could of been fun, I may check out what's going on there later on but I have to admit my gaming time is exclusively focused on GTAV right now, I'm really loving it.
As for Doc's vehicles, i'll have to look into that, see if he's OK with me using his models. I certainly wouldn't consider using his work without permission.