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The same problem occurs as if I didn't implement your fix code.
And it's the rear suspensions on the main grid that's having the weaken strength problem
All grids are Large-Grid.
- Main Vehicle: 4 Suspensions - 2 Front, 2 Rear (≤ the pair I'm having issues with)
- Trailer: 4 Suspensions - all situated to the Rear (in a sense like an irl semi-truck Trailer)
The current setup I have is more finalised than what is shown in the video, but they share the same design.
https://youtu.be/XDNd5oCy4eg
locate the line:
and add the code before it, so it should look like:
find lines
and add the code before it, so it should look like:
keep the previous edit, from first post.
the suspensions that I'm having issues with is improved by 1% lol (from 9% to 10%).
But now the Fronts strength is also significantly increased - from ~30% to 42%.
I think I'll upload the vehicle up as unlisted so you could take a look yourself if you're willing to.
and thank you for helping thus far
here is the bp
find code:
replace it with
Those should redistribute strength across all wheels, more strength closer to CoM, less to the periphery. Test it and say how is it going. I wanted to change the formula a long time ago, even did a math model at work, but forgot it there.
Just as I had hoped for and even more! :D
It can now climbs 45 degree grade with ease, even when starting mid way up, without thrusters support!
Some more questions:
- Since this type of fix is based on main CoM, it should function as normal for any setup, right? Be it single body system or multi-body system (i.e trailer convoy)?
Or this fix is only specific for my case? (If it is, I'm even more grateful)
- Permission to upload showcase video of the patch? :P
Sure you can showcase it, I would be glad to any video featuring my script. Also, I think to make this fix official and upload an update to my script in not so distant future. Problems with trailers were reported for a long time now.
And thank you for the greenlight. As well as thank you for everything :D
here's the video showing the patch in action, it's just me driving around terrain with the script running lel