Team Fortress 2

Team Fortress 2

The Two-Hand Cannon
Complaining about some miniscule details on an otherwise great weapon
The deploy animtion is a bit weird, at the start you can see the other side of the chamber and it's empty; at the end, the chamber rotates and you can just barely see that the slot is missing a bullet, then it just spawns in.

I think the reload animation could use a bit of work, but not much.
When the clip is emptied, it looks like all the bullets are still there, and reloading them just makes them disappear one at a time while the Scout reloads them.
Also, might just be me, but I think the chamber should rotate in the other direction while being reloaded, that way the bullets that get reloaded will rotate straight to the part where they get fired. However, even if this isn't what should be done, it still needs a bit of improvement nonetheless.

Yeah, this is overkill.

I still really like this weapon and I hope it gets into the game after a bit of polishing. Best of luck to you!
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Showing 1-1 of 1 comments
WolfenRichtophen32 29 Oct, 2017 @ 10:47am 
Could edit it a little, so where it ejects shells it actually, ejects them and you can see the inside of the cylinder? just a thought..
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