Total War: WARHAMMER

Total War: WARHAMMER

Cataph's Tweaks
Cataph  [developer] 27 Jul, 2017 @ 9:37am
GENERIC BUGFIXES
A bunch of stuff that will fix some half-hidden issues in the vanilla game, especially campaign-wise.

- Durthus’s Lamentation fix.
- Grimgor's Nevva Second Best skill now actually works (effect scope changed).
- Hawkish Precision's unique id changed (waywatchers). Shared the same with zombie's Unstable which cause degradation in replays.
- Emperor's Finest (dmg buff for empire elites) and Tactician (dwarf ranged dmg buff) now correctly apply to the ap portions as well.

Credits to Crynsos for this pile of fixes:
- Fixed El Syf, fixed Red Duke’s bad mounts and gave him a proper Blood Knight Steed, fixed other database issues with him.
- savage orcs not showing up on the campaign map with mounts.
- savage orcs having access to ports, previously caused crash on hover.
- availability of temples in the beastmen mini campaign.
- temple equalizing between factions for mainly ulric and talabec.
- dwarf minor coastal settlements now in the correct set for techs and stuff.
- wood elf minicampaign stances fix for secondary factions.
- fix for beastmen lords spawning inside of brayherds.
- vlad and ghorst receiving their special armywide abilities even if not human (ignoring script).
- ungrim deathblow fix (unobtainable because hidden by another skill node).
- isabella skills fixed from not affecting all mentioned units.
- spirit leech tooltip display fix.
- king lunn removed from the generic name pool.
- carcassonne dyes chain fix.
- technology fixes, at least middenland.
- water region name fixes.
- bretonnia tech tree amber icon fix.

- (credits to Nyraan) normalized at 0% savage orc upkeep when Wurrzag is confederated (rather than +30%).



Last edited by Cataph; 18 Sep, 2017 @ 1:50am
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Showing 1-3 of 3 comments
YinYangTW 29 Jul, 2017 @ 8:04pm 
Can you fix the Wurrzagh savage orc recruitment bug or has that been fixed?
Cataph  [developer] 30 Jul, 2017 @ 1:01am 
The cost? It's the very last line.
Buzz-buzz 3 Oct, 2019 @ 12:32pm 
What do the following fixes mean:
1) temple equalizing between factions for mainly ulric and talabec;
2) - temple equalizing between factions for mainly ulric and talabec?
I can't understand from the description.
Also what does it mean if the fixed is crossed out?
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Showing 1-3 of 3 comments
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