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Increase all the characters stamina
New objectives
like for example fill up and repair a car/boat and escape, channel a hunter with the radio and a random dead person will spawn as the hunter and can actually kill the killer, switch on powerbox and find a phone fuse then call the police via telephone, find a flare gun and flares and then shoot the flares at an exit and then wait for help to arrive, find the real key and use it to escape this means there will be fake keys the only difference is that the real one will work on one of the exits so that means after finding a key you must go to an exit and try it out,
The normal mode can varry from 3 alternate objectives
1. find the jerrycans and turn on generator
2. find the cables and turn on the generator
3 find the jerrycans and cables and turn on the generator
Ammunition for Gale's stun gun and the hunters rifle or shotgun
Rifle or shotgun for the hunter
Tazer used to stun the killer or self defence more stun duration then the pepper spray but less than the new stun gun
Pepper Spray used to stun the killer or self defence same stun duration as the old stun gun but less than the newer one and the tazer
Stun gun's stun is much longer
Powerbox that can be turned on
Cars and or Boats that can be used to escape, after puting the fuel in and repairing them
Zoom in mode for the flashlight which will be handy for the idea below
Flashlight stun, well atleast for kate considering she has that in Slender: The Arrivial
Batteries for flashlight
Flashlight can go out
2 New ability specific for future killers. They can break radios, generators, cars, boats, phones, powerboxes and anything like that once per map as well as breaking only one thing per map and the other one is they can steal ammunition, jerrycans, cables, phone fuses, Keys and not the real one, flares and batteries
2 New ability specific survivors. They get 5 glowsticks to mark where they have been and they can pick them up again and the other one is one gets a lantern to see further and more of the map
Collectible maps to see the layout of the map, walkie talkies to chat between other survivors, a phone fuse for a different objective, Keys for a different objective
An alternative radio that can be used as a distraction
A ranged weapon for the killers
Increase killer damage
Breathing Mechanic when hiding
Flare Gun for signaling
Flares for Flare Gun
Balistic Vest to protect the survivors, make the killers job harder and breaks in 3 hits aswell as doing no damage to the survivor only damage to the vest
Generators can be broken not by killer
Cables to repair generator
Different round types
1. Power Outage: The survivors spawn with no flashlight
2. Manhunt: The suriviors hunt for the killer and can kill them
3. Cloaked: The killer is disguised as a survivor for the round
4. Hunting Party: when a killer kills someone they also spawn as a copy killer
5. Betrayal: One person is secretly helping the killer
6. Unknown: You can't use TAB to view who is who
7. Camera Shy: Removes the hud so you won't know what you have or how much sprint you have left
8. Silenced: Music and killer sounds are disabled
9. Last Stand: The escape isn't comming and survivors need to do anything they can to survive
10. Time is Ticking: the timer is invisible
Thanks your ideas are also really good. I see a lot of potential for this gamemode and i want to suggest anything that could help it get better.
It's funny that some suggestions are features from FF13 ^^'
(Remind that we started developping the gamemode before the FF13 release)
What I can tell you for now:
- Random weapons (meles of the most and one hunting rifle) that will stun the killer like Gale's revolver will be added
- A killer with range weapon is not improbable, maybe a special ability for a next killer
- "3. Cloaked: The killer is disguised as a survivor for the round" this is planned for an ability for a future killer
Otherwise we will think about it thank you !
Sorry but haven't you even seen the date when it came out, its new, like very new and it's kind of stupid judging something that isn't even complete yet. It enrages me when people hate on something than suggest something else, honestly there is a reason why this is doing better than Slasher and it's because, first of its recent and there is already so much content and yes somethings are a little broken but they will be fixing these soon and did it even occur to you that might be the case. I'm not hating on Slasher either, I've never played it so I can't judge it, but I know one thing as a fact, I've seen the server count and player count for both of them and Slashers is much higher than Slasher, which must mean there are more people who like it. There is so much more content planned and it will be different to Slasher. A update will be comming soon for this adding much more variety to the gamemode with probally a few fixes thrown in also. So please don't say it's unbalanced or broken before it is actually finished.
its not new! the gamemode on the workshop is new! but the servers of it aready existed
I play it even before it was on workshop just like the 90% of the players who were playing (the 10% are the dude who were afk or didnt care to play it) and let me tell you! I not to much optimist! becose on paper evrything looks fine but in game it fall flat for example the nerd tha has a pepole detector but it dosent tell you who is the murderer and who is a survivor now by just telling you you might think! "HEY PRETY USEFULL! so I can escape from the killer when I know im the only one!" and you are right... but if you think that the killer has wall hacks so even if you know where is him you cant escape him becose he know were you are also! the range of the thing IS FU.CKIN LOW! like its unusefull has I sayd in my previus coment becose if it was a survivor you would do nothing if it was the killer he would be so close that you would have no time to escape! then there is the fat guy! the fat guy is slow... BUT he can take an extra hit! but... its unusefull becose if youre slow... you just die! why have an extra hit its just to make you more slower to die! and its the same even the cop with his gun is unusefull! becose it dosent stun for s.hit! if you seen anygameplay from Fryday 13th the game! when you get shot in there (granted its a shotgun) but when you get stunned YOU STAY DOWN FOR A VERY LONG TIME! I know why they changed to not making the killer evrytime get ANGRY becose that fuc.ker with the revorvel keep him down for all the match but by loworing the stun time (if there is one) so low that it dosent matter! but all of that is stupid you know why? becose you can be like the jester in TABS (if you seen him in some tabs dev video) were you get up in front the killer face! and when is going to attack you dodge! like you do some matador s.hit! and its almost imposible to get hit! and if you say! "NO YOURE LIEING IT CA-" I DID THAT! I was the only one who had balls to matador the killer! and after that EVRYBODY did that! makeing the killer unplayable! so now I ask you... whana play this pice of s.hit or whana play the original and the good Slasher (without the "S")
1) Jeff the Killer- You could all be locked in a multilevel hotel or something, and you have to find the correct key to exit the hotel and find the car kays to flee. Obviously every room would have beds and closets to hide in/under. The hallways could be long and eerie perhaps. As for Jeff, he could hide in closets/beds to surprise the survivors, or have some sort of dash ability that would be great for grabbing people down long hallways and repeatedly stabbing them.
2) The Midnight Man: To sum the ritual up, you turn off all your lights in your home, slip a paper with your name on it in blood under a wooden door, knock 22 times on the door (I think), making sure the 22nd knock is at midnight. Once that occurs, your match goes out, and you have to relight it. The game start, and you must survive till 3:33AM. The survivors would have to walk around a huge house with tight spaces and small rooms, all while avoiding the Midnight Man. The Midnight Man cannot run, and walks slower than the survivors, but he is silent. The Midnight Man must "breathe" on the survivors to take out their matches. The survivors have a limited amount of time to light them, and a limited amount of matches around the house, very little spawning randomly. However, there should be enough for all players to have at least one pack of six matches, and then maybe one or two extra. The Midnight Man can either have the ability to send out a hallucination of him walking a certain path to scare players into making them run into the Midnight Man (i.e., marking point A with the right click of where the hallucination starts, and point B being where it ends). Or another suggestion would be to have him send out a "big breathe", meaning that he sends out a terrifying face out at people in a corridor, and blows out all their lights and makes their vision blurry (I guess?).
3) The Happy Mask Salesman: You must know Ben Drowned, right? Well, lets say the survivors get sucked into the cursed game and must collect all the notes/keys on a piano needed to play the Song of Unhealing. Once it is played, the survivors escape. As the HMS, you are completely invisible and can move extremely fast. You cannot upright kill the survivors, that's what Ben is for. Place down Ben where you think the survivors will go, and once spawned, Ben will make his very sutble giggle. Upon looking at Ben for more than a second or so, you will be locked in his gaze and burn to death. Once a few seconds have passed without anyone looking at Ben, or someone has died to Ben, Ben will disappear. The HMS's ability can be to show disturbing images of Ben and the HMS on screen of anyone in the radius of the affect, allowing the HMS to become visible and snatch one survivor and whisk him away to a spot where the moon will fall. There's no escape at that point. Figuring that is why you all want to leave before, you know, the moon comes crashing down.
Thank you for reading, devs! I know the gamemode just came out and all, but I think adding these may make the gamemode a bit more interesting/not stale. It may also allow the killers to have a chance at killing of the survivors more often, making these killers possibly more rewarding to play. I have plenty of other ideas, and if you want to hear any more, feel free to hit me up on Steam or whatever. Thanks again, and have a great day guys!
As I said before you dingus you didn't understand what I said before, It's still in development, yes the gamemode is new i wasn't talking about the servers, you also left out the idea of, oh I don't know an update which will change a lot of stuff, like (Franklin) the fat guy will be able to heal teammates now, people will get weapons to defend themself against the killer, 3 new maps and 3 new killers, a bleeding system and much more is comming and you haven't even considered the possibility that it could change anything. I checked the Slasher gamemode and it seems to support only 2 maps which kinda sucks, It could support more, but from what I saw it only supports 2, so it doesn't sound as good as your praising it to be. I never said you couldn't juke the killer, so stop making false accusations, I myself have juked the killer many times, a guy even left the game after how many times I juked him, but that doesn't mean they won't fix it so keep your options open. If you stayed down for that long as the killer it would become a joke because of the small map sizes, the Friday the 13th maps are huge compared to the Slashers maps, as I also said I disagree with some stuff in here, but I'm not really complaining. Instead of hating on the gamemode because you think another one similar to this is better, than just don't bother with this one and play the other one and leave this one alone. Or you could be helpful and place your suggestions here peacefully without any ♥♥♥♥♥♥♥♥ on the gamemode because it's still in development. So decide and stick to it already. Not to mention it would have taken time and effort to create these gamemodes.
oh realy? its in dev? I thought it was finished! well deamn me! also I sayd that being able to juke the killer is bad! It makes it too easy for the survivors (if the killer isnt smart) also youre right I may be praising the slasher(without "S") being the GOD OF GAMEMODS! but atleast that gamemod is fun! I hope the Slashersssssss gamemode gets balanced AND FIXED! I hope they remove the killer wallhack (even if its one survivors) I sugested smaller maps becose that way you dont need wallhack to find some ♥♥♥♥♥♥♥ who esploted a map (YEAH IM LOOKING AT YOU Halloween MAP!) anyway I dindt say this gamemode isnt creative! its made wit the intencion of having the stile of 90' horror film! like the cop, the fat dud, the nerd! evry of them have soundgood on paper but in game they are bad! I hated this gamemode becose how much it was boring! with all the f.ucking ♥♥♥♥♥♥♥♥! jukeing pepole was fun... for a bit! but anyways thank you to let me knowing its in dev! I realy whana see this gamemode becoming good in a sea of sh.ity gamemode! I have a great idea for the gamemode but I'll write that later! so Im sorry if I was a little ♥♥♥♥♥ when I wrote the olther two reviuws! but let me tell you this gamemode... I know where did it come think of this... you and your friend are playing in a dark and spoopy map so one of you hides were the olther hunts you down! I used a Arena Version of Construck (in the night) it was very fun hunting each olther down! this gamemode is kinda the same but they just added idea over idea! I suggested smaller maps becose likethat you need no wallhack only your wits and hiding skill!