Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- Well, with the surrender animation has to end before you can die?
- "Objectie rendering" I'm having the same problem as well when cutting the security boxes but you just have to look around and it will highlight.
-The hands will only disappear when you interact with an item"Security Circuit boxes" and stop the interaction(which freezes the progression of the defuse box).
To fix that, all you need to is finish the interaction and your hands are back.
This is there both to prevent the revive system from breaking due to how its set up and to make revive chaining a bit harder.
Other than that, I think the map itself is really fun and 1000 times better than many other community Strike missions I have played.
Anyways, I opened up the map and took a look at the keycard entities, and it seems that the glow range was restricted to 1024 units instead of being unlimited (a holdover from early beta back when the keycard actually glowed through walls). I'll do some testing with both settings, and figure out what to do.
its say the music is on. the men's voice, helicopter souns, and shooting is working. other then thats i cant hear anything
i have no friends :(
jk they dont have csgo