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https://steamuserimages-a.akamaihd.net/ugc/863988012268363029/926662433D32BF30A1CE04204256392D79A9146D/
When I try to move an installed double door I lose the door. When I pick up the door a Double Door Frame shows up in my inventory instead. Sometimes when I pick up the (empty) double door frame I see the graphics of the door shattering. but bottom line when I try to move the two pieces of the double door I end up with two frames and no door. this is in a structure built entirely of TekGlass. the only other Mod I have loaded that has anything to do with building is "castles, keeps and forts".
I am not the only user on my server to encounter this bug. Hopefully this is enough info to help you locate the errent piece of code (it's not a bug, it's an undocumented design feature haha).
when making 1 item you get several for example 2 pillars
Confirmed on my server(s) as well.
Additionally, you must use left sloped walls for a snap point for the sloped roofs. You can use a traditional or S+ sloped wall on the other end but it provides no support, Meaning, when you remove the sloped roof attached to the glass sloped wall, the others are destroyed.
Please fix!
The ceiling tiles will not allow a pillar to snap to it. I can use a vanilla (or S+) ceiling, however, the vanilla or S+ tile snaps higher than the glass one.
Please fix this also!
VERSION: 331.7
KERNELBASE.dll!UnknownFunction (0x00007fff12644b89) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff69b007af8) + 159 bytes [f:\build\gen2dlc\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff69aff4768) + 117 bytes [f:\build\gen2dlc\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!<lambda_d7de6281e5d0f1c7ca43f5ae1208e37c>::operator()() (0x00007ff699d76b15) + 319 bytes [f:\build\gen2dlc\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:1544]
ShooterGame.exe!TBaseFunctorDelegateInstance_ThreeParams<<lambda_d7de6281e5d0f1c7ca43f5ae1208e37c>,void,TSharedPtr<IHttpRequest,0>,TSharedPtr<IHttpResponse,1>,bool>::Execute() (0x00007ff699d80095) + 237 bytes [f:\build\gen2dlc\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:850]
ShooterGame.exe!TBaseRawMethodDelegateInstance_ThreeParams<FAmazonS3MultipartUpload,void,TSharedPtr<IHttpRequest,0>,TSharedPtr<IHttpResponse,1>,bool>::ExecuteIfSafe() (0x00007ff6990dd2ea) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:375]
ShooterGame.exe!TBaseDelegate_ThreeParams<void,TSharedPtr<IHttpRequest,0>,TSharedPtr<IHttpResponse,1>,bool>::ExecuteIfBound() (0x00007ff69b5c5aa3) + 72 bytes [f:\build\gen2dlc\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1126]
ShooterGame.exe!FHttpRequestWinInet::FinishedRequest() (0x00007ff69b5c6213) + 56 bytes [f:\build\gen2dlc\engine\source\runtime\online\http\private\windows\httpwininet.cpp:666]
ShooterGame.exe!FHttpRequestWinInet::Tick() (0x00007ff69b5ce9c2) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\online\http\private\windows\httpwininet.cpp:783]
ShooterGame.exe!FHttpManager::Tick() (0x00007ff69b5ce691) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\online\http\private\httpmodule.cpp:153]
ShooterGame.exe!FTicker::Tick() (0x00007ff6990c37ba) + 30 bytes [f:\build\gen2dlc\engine\source\runtime\core\public\containers\ticker.h:78]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6990c344b) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\launch\private\launchengineloop.cpp:2534]
ShooterGame.exe!GuardedMain() (0x00007ff6990be39c) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff6990be3ea) + 5 bytes [f:\build\gen2dlc\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff6990c3bcc) + 17 bytes [f:\build\gen2dlc\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff69c7fc44d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007fff14267034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff14f22651) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff14f22651) + 0 bytes [UnknownFile:0]
got this error while trying to place a tek glass wall panel