Darkest Dungeon®

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[21/02] Heroes Reborn [v1.3.1] Charmed
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Papergirl  [developer] 5 Nov, 2017 @ 8:05am
Heroes Reborn v1.1 Change Notes and Discussion
Heroes Reborn v1.1

Welcome to the change notes of the new major patch of the Heroes Reborn Collection. In this major patch all classes have been tweaked to a more desireable state. Small gameplay changes are also included.
I've taken the time over the course of weeks to rewrite the entire spreadsheet. It's now more user friendly, pretty to look at, and most importantly, it has small design features that help me balance the mod properly. I'd love to hear opinions on the new design.
Lastly to mention are the patches that have been popping on from time to time. At the time writing this, a F, Lamia and Hollow patch have been released. These are to be found in the collection! Over the course of next week you should see a patch for the following classes: Flagellant, Thrall, Shieldbreaker, Tifa Lockhart*. I am happy to look for new classes to patch, so make sure you comment requests.
Thanks for downloading and may RNGesus be with you!

Change Notes Heroes Reborn v3.0 Abomination -Base Stats -Max HP - reduced from 26-46 to 25-45 -Damage Low - reduced from 6-10 to 5-9 -Damage High - reduced from 12-20 to 10-18 -Disease Resist % - increased from 20 [at resolve 0] to 30 -Skills -Transform - Beast -> Human Stress heal increased from 15 to 16 -Manacles - Crit mod increased from 0 to 3-5 - Damage mod increased from 40 to 50 -Beast's Bile - Accuracy mod reduced from 95-115 to 90-110 -Rage - Crit mod changed from 5-7 to 7-9 - Damage mod reduced from 110 to 100 - Accuracy mod increased from 85-105 to 90-110 -Slam - Damage mod reduced from 80 to 60 Arbalest -Base Stats -Max HP - reduced from 27-47 to 25-45 -Skills -Suppressing Fire - Damage mod increased from 20 to 25 Bounty Hunter -Skills -Uppercut -Stun chance reduced from 125%-165% to 100%-140 -Damage mod increased from 33 to 50 -Accuracy increased from 85-105 to 90-110 Crusader -Base Stats -Dodge - reduced from 5-25 to 0-25 -Speed - increased from 1-3 to 2-4 -Skills -Holy Lance - Damage mod increased from 125 to 135 - Accuracy mod increased from 85-105 to 90-110 Grave Robber -Skills -Lunge -Damage mod increased from 125 to 130 -Flashing Daggers -Damage mod increased from 67 to 70 -Accuracy mod decreased from 90-110 to 85-105 Hellion -Base Stats -Max HP - reduced from 26-46 to 25-45 -Dodge - reduced from 10-30 to 5-25 -Blight Resist % - reduced from 40 [at resolve 0] to 30 -Skills -If It Bleeds - Damage mod increased from 45 to 65 -Breakthrough - Damage mod increased from 35 to 40 -Bleed Out - Damage mod decreased from 140 to 130 Highwayman -Base Stats -Max HP - increased from 23-43 to 25-45 -Skills -Wicked Slice - Damage mod decreased from 115 to 110 -Grapeshot Blast - Damage mod increased from 50 to 60 -Tracking shot - Crit mod increased form 0 to 3-5 -Duelist's Advance - Accuracy mod increased from 85-105 to 95-115 - Crit mod increased form 0 to 3-5 -Open Vein - Damage mod decreased from 85 to 70 - Accuracy mod decreased from 95-115 to 90-110 Houndmaster -Base Stats -Damage High - increased from 7-15 to 8-16 -Skills -Blackjack - Crit mod increased form 0 to 3-5 Jester -Base Stats -Max HP - increased from 19-35 to 20-36 -Skills -Harvest - Damage mod decreased from 50 to 35 Leper -Skills -Chop -Accuracy mod increased from 80-100 to 85-105 Man-At-Arms -Skills -Rampart - Crit mod increased form 0 to 3-5 -Bellow - Damage mod decreased from 10 to 0 -Retribution - Damage mod increased from 25 to 50 - Crit mod increased form 0 to 3-5 Occultist -Base Stats -Damage Low - increased from 4-7 to 4-8 -Damage High - increased from 7-13 to 8-16 -Skills -Sacrifical Stab - Damage mod increased from 50 to 70 -Abyssal Artillery - Damage mod increased from 65 to 70 - Accuracy mod increased from 85-105 to 80-100 Plague Doctor -Base Stats -Damage Low -Increased from 4-7 to 4-8 -Damage High - increased from 7-13 to 8-16 Vestal -Skills -Judgement - Crit mod increased form 0 to 3-5 -Dazzling Light - Crit mod increased form 0 to 3-5 -Illumination - Cast ranks changed from 1-2-3 to 1-2-3-4 -Hand Of Light - Damage mod reduced from 100 to 85 - Added self heal [3-5] Acolyte of Sun -Added in queue for a potential patch Flagellant -Effect support added, release scheduled for 8-11 (Release may be delayed once more due to game-breaking bugs) Shieldbreaker -Effect support added, release scheduled for 5-11 Thrall -Effect support added, release scheduled for 5-11 Tifa Lockhart* -Effect support added, release scheduled for 12-11* The Twilight Knight -Added in queue for a potential patch
Last edited by Papergirl; 18 Feb, 2020 @ 7:51am