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[21/02] Heroes Reborn [v1.3.1] Charmed
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Papergirl  [developer] 29 Oct, 2018 @ 8:01am
Heroes Reborn v1.2 Change Notes and Discussion
Change Notes Heroes Reborn v1.2 Part 1

Heroes Reborn - Support ceased for Tifa - Support ceased for The Hollow - Support for Flagellant added - Support for Shieldbreaker added - Support for Falconer updated - Support for Lamia updated - Support for Thrall updated - Support for The Sisters added - Support for Seraph added - Support for Monk added General - Crit effects +25% Bleed Chance (2 Rounds (1 effective) ) : Jester +25% Blight Chance (2 Rounds (1 effective) ) : Plague Doctor +10% Crit (2 Rounds (1 effective) ) : Grave Robber, Highwayman +25% DMG (2 Rounds (1 effective) ) : Bounty Hunter, Hellion +25% Healing done (2 Rounds (1 effective) ) : Vestal, Occultist +25% Prot (2 Rounds (1 effective) ) : Man at Arms +50% Stress resist (2 Rounds (1 effective) ) : Crusader +25 Dodge (2 Rounds (2 effective) ) : Houndmaster, Antiquarian +25% Accuracy (2 Rounds (2 effective) ) : Leper +4 Speed (2 Rounds (1 effective) ) : Arbalest Heal 10% of HP : Abomination - General Skills - All skills with a non-static crit mod have their crit mod changed: -1% at rank 1 +1% at rank 4 +1% at rank 5 (ex.) 3/3/4/4/5 to 2/3/4/5/6 Abomination - Base Stats - Max HP - reduced from 26-46 to 25-45 - Dodge - reduced from 10-30 to 5-25 - Speed - reduced 7-9 to 5-7 - Crit - Changed from 5-7 to 4-8 - Bleed Resist % - reduced from 30 [at resolve 0] to 20 - Skills - Transform (General) - Use limit per turn reduced from 2 to 1 (You will only transfer back when combat is over, you can't do it manually mid combat anymore) - Stress per turn increasd from 6 to 10 - Transform (Human to Beast) - Heal reduced from 5-9 to 4-8 - Transform (Beast to Human) - Heal reduced and transfered to (Human to Beast) - Other heroes stress heal increasd from 16 to 20 - Manacles - Stun chance reduced from 125%-165% to 100-140% - Absolution - Heal reduced from 4-12 to 4-8 -Rake - Now increases target crit received [5%] at all ranks (100%-140%) - Now reduces target bleed resist [20%] at all ranks (100%-140%) - Damage mod reduced from 40% to 35% - Accuracy mod reduced from 90% to 85% -Rage - Now increases target crit received [5%] at all ranks (100%-140%) - Damage mod reduced from 85% to 80% - Bleed resist reduction reduced from [20%-33%] to [20%] at all ranks] (100%-140%) - Accuracy mod reduced from 90% to 85% - Slam - Damage Mod reduced from 60% to 50% - Class Trinkets - Restraining Padlock - [Trasformation inital party stress damage reduction] removed - [Trasformation stress damage per turn reduction] increased from 50% to 100% - Lock of Fury - Melee damage increase reduced from 25% to 20% - Healing Reduction reduced from 75% to 50% - Protective Padlock - Now reduces dodge by 10 - Padlock of Transference - Now reduces speed by 2 Antiquarian -Base Stats - Max HP - Changed from 17-29 to 14-30 - Dodge - reduced from 10-30 to 5-25 - Crit - Changed from 1-3 to 0-4 - Skills - Get Down - No longer grants the caster speed Arbalest -Base Stats - Max HP -reduced from 27-47 to 25-45 - Crit - Changed from 5-7 to 4-8 - Skills -Sniper's Shot - Damage mod reduced from 100% to 90% - Bonus damage vs marks increasd from 60%-80% to 100% at all ranks - Bonus crit vs marks increasd from 6%-8% to 10% at all ranks - Sniper's Mark - Bonus speed buff reduced from 4-8 to 3-5 - Bola - Damage reduced from 60% to 50% - Knockback chance increasd from 100%-140% to 125%-165% - Blindfire - Bonus speed buff reduced from 4-8 to 3-5 - Battlefield Bandage - Heal reduced from [3-3]-[5-5] to [2-3]-[4-5] - Now Cures Bleeds - Class Trinkets - Medic's Greaves -Damage Reduction increased from 15% to 20% Bounty Hunter - Base Stats - Crit - Changed from 5-7 to 4-8 - Move Resist % -reduced from 40 [at resolve 0] to 30 - Skills - Collect Bounty - Bonus damage vs marks increasd from 60%-80% to 100% at all ranks - Bonus crit vs marks increasd from 6%-8% to 10% at all ranks - Flashbang - Stun Chance reduced from 125%-165% to 100%-140% - Dodge Reduction Chance increased from 100%-140% to 125%-165% - Accuracy Reduction Chance increased from 100%-140% to 125%-165% - Finish Him - No longer does bonus damage vs Stunned - Now deals bonus damage vs targets with their HP below 50% [+25% DMG] at all ranks - Now deals bonus damage vs targets with their HP below 25% [+25% DMG] at all ranks - Caltrops -Accuracy reduced from 90%-110% to 85%-105% Crusader - Base Stats - Max HP -reduced from 33-61 to 32-60 - Damage Low -reduced from 6-10 to 5-9 - Damage High -reduced from 12-20 to 10-18 - Crit - Changed from 3-5 to 2-6 - Skills - Stunning Blow -Accuracy mod reduced from 90-110 to 85-105 - Battle Heal -heal changed to [2-3]-[4-5] - Class Trinkets - Paralyzer's Crest - Stun skill chance increase reduced from 30% to 20% - Now increases Stunning Blow's Accuracy by 10 Grave Robber - Base Stats - Max HP - reduced from 22-38 to 20-36 - Dodge - Increased form 10-30 to 15-35 - Speed - Reduced from 8-10 to 7-9 - Crit - Changed from 7-9 to 6-10 - Skills - Pick to the face - Can now only target 1/2 (from 1/2/3) - Damage mod reduced from 100% to 90% - Accuracy mod reduced from 95%-115% to 90%-110% - Now ignores Prot - Lunge - No longer deals bonus damage vs marked [15%-35%] - No longer gains bonus crit vs marked [1%-3%] - Now deals bonus damage vs blighted [10%-20%] - Now gains bonus crit vs blighted [3%-5%] - Flashing Daggers - Damage mod reduced from 70% to 65% - Dodge reduction reduced from 10-20 to 7-15 - Now reduces target's accuracy [6%-10%] (100%-140%) - Now increases target crit received [5%] at all ranks (100%-140%) - Now reduces targets' Blight resist [10%] at all ranks (100%-140%) - Shadow Fade - No longer Stuns target - No longer Marks target - Now targets self - Gives the user stealth - Now gives 75% crit (3 rounds) - Now gives 10-20 dodge (5 rounds) - Thrown dagger - Bonus damage vs marked changed from [15%-35%] to [10%-20%] - Bonus crit vs marked changed from [1%-3%] to [3%-5%] - Now deals bonus damage vs blighted [10%-20%] - Now gains bonus crit vs blighted [3%-5%] - Damage mod reduced from 90% to 85% - Bonus crit buff reduced from 5%-7% to 3%-5% - Poison Dart - Name changed from Poison Dart to Poison Darts - Blight resist reduction reduced from 20%-33% to [20%] at all ranks - Damage mod reduced from 25% to 20% - Crit reduced from 7-9 to 4-8 - Blight damage per tick reduced from 4-6 to 3-5 - Now targets 2+3 (From 1-4) - Now increases target crit received [5%] at all ranks (100%-140%) - Class Trinkets - Blighting Satchel - No longer increases blight chance - No longer increases Poison Dart's damage - Now increases damage vs blighted (+20%) - Now Increases crit vs blighted (+5%) - Is now Rare (was Uncommon) Lucky Tailsman - Is now Uncommon (was Rare)
Last edited by Papergirl; 18 Feb, 2020 @ 7:42am
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Papergirl  [developer] 29 Oct, 2018 @ 8:01am 
Change Notes Heroes Reborn v1.2 Part 1

Hellion - General - Exhaust's can no longer be debuffed - Base Stats - Speed - increasd from 4-6 to 5-7 - Crit - Changed from 5-7 to 4-8 - Skills - Wicked Hack - now increases caster's damage [10%-20%] (1 round) - Iron Swan - Damage mod reduced from 80% to 75% - now increases caster's dodge [10-20] (1 round) - now increases caster's speed [1-3] (1 round) - YAWP! - Damage reduction increasd from 25% to 35% - If It Bleeds - can now target ranks 1/2/3 (was 2/3) - Now increases [Bleed Out]'s damage [20%] at all ranks (1 round) - reduces targets bleed resist [20%] at all ranks (1 round) - Breakthrough - Damage mod reduced from 40% to 35% - Adrenaline Rush - No longer increases damage - Now gives bonus bleed resist (25%) - Now gives bonus blight resist (25%) - Bleed Out - Damage mod reduced from 130 to 125 - Damage reduction increasd from 25% to 35% - Bleed damage per tick increased from 3-5 to 4-6 - Bleed Chance reduced from 125%-165% to 100%-140% Highwayman - Base Stats - Max HP - Reduced from 25-45 to 22-38 - Dodge - Increased form 10-30 to 15-35 - Speed - increasd from 5-7 to 6-8 - Crit - Changed from 7-9 to 6-10 - Skills - Wicked Slice - Damage mod reduced from 110% to 100% - Now deals bonus damage vs bleeding [10%-20%] - Now gains bonus crit vs bleeding [3%-5%] - Pistol Shot - Damage mod reduced from 90% to 85% - Bonus damage vs marked changed from [15%-35%] to [10%-20%] - Bonus crit vs marked changed from [1%-3%] to [3%-5%] - Now deals bonus damage vs bleeding [10%-20%] - Now gains bonus crit vs bleeding [3%-5%] - Now ignores Prot - Point Blank Shot - No longer knockbacks - Damage mod reduced from 150% to 135% - Accuracy mod reduced from 95%-115% to 90%-110% - Now ignores Prot - Now increases target crit received [5%] at all ranks (100%-140%) - Now reduces target bleed resist [20%] at all ranks (100%-140%) - Grapeshot blast - Damage mod reduced from 60% to 50% - No longer reduces dodge chance - Now increases target crit received [5%] at all ranks (100%-140%) - Now reduces target bleed resist [20%] at all ranks (100%-140%) - Tracking Shot - Damage mod reduced from 40% to 35% - Accuracy mod reduced from 95%-115% to 90%-110% - Duelist's Advance - Damage mod reduced from 40% to 35% - Accuracy mod reduced from 95%-115% to 90%-110% - Open vein - Damage mod reduced from 70% to 65% - Accuracy mod reduced from 95%-115% to 90%-110% - Bleed resist reduction reduced from [20%-33%] to [20%] at all ranks (100%-140%) - Now increases target crit received [5%] at all ranks (100%-140%) - Class Trinkets - Gunslinger's Buckle - No longer increases Pistol Shot's damage - [Pistol Shot's crit increase] increasd from 5% to 10% - No longer increases Point Blank Shot's move chance - [Point Blank Shot's damage increase] increasd from 10% to 25% - No longer increases Grapeshot Blast's damage - [Grapeshot Blast's debuff chance increase] increasd from 10% to 20% - No longer increases Tracking Shot's damage - [Tracking Shot's accuracy increase] reduced from 15% to 10% - Now increases stress by 15% Houndmaster - Base Stats - Max HP - increasd from 21-37 to 24-40 - Dodge - reduced from 10-30 to 5-25 - Speed - reduced from 5-7 to 4-6 - Damage Low - increasd from 4-8 to 5-9 - Damage High - increasd from 8-16 to 10-18 - Crit - Changed from 3-5 to 2-6 - Bleed Resist - Reduced from 40% to 30% - Blight Resist - Reduced from 40% to 30% - Skills - Hound's Rush - Damage mod reduced from 100% to 80% - Bonus damage vs marks increasd from 60%-80% to 100% at all ranks - Bonus crit vs marks increasd from 6%-8% to 10% at all ranks - Cry Havoc - Stress Heal reduced from 4-6 to 3-5 - Blackjack - Damage mod reduced from 65% to 50% - Class Trinkets - Caudgel Weight - Dodge reduction increasd from 8 to 10 Jester - Base Stats - Max HP - reduced from 20-36 to 18-34 - Crit - Changed from 7-9 to 6-10 - Damage Low -increasd from 4-8 to 5-9 - Damage High -increasd from 8-16 to 10-18 - Skills - Dirk Stab - Damage mod reduced from 100% to 75% - Now deals bonus damage vs bleeding [10%-20%] - Now gains bonus crit vs bleeding [3%-5%] - Finale damage increase increasd from 20% to 25% - Harvest - Damage mod reduced from 35% to 15% - Finale damage increase increasd from 20% to 25% - Finale - Damage mod reduced from 150% to 125% - Accuracy mod reduced from 140% to 135% - Solo - No longer reduces target accuracy - Now reduces target dodge (7%-15%) - Accuracy mod reduced from 125%-145% to 85%-105% - Now marks self - Slice Off - Damage mod reduced from 65% to 35% - Finale damage increase increasd from 20% to 25% - Inspiring Tune - Stress heal reduced from 10-18 to 8-16 - Finale damage increase increasd from 20% to 25% - Class Trinkets - Critical Dice - Crit mod increasd from 5% to 6% Leper - Base Stats - Damage Low - reduced from 8-12 to 6-10 - Damage High - reduced from 16-24 to 12-20 - Crit - Changed from 4-6 to 4-8 - Stun resist - reduced from 60 to 50 - Move resist - reduced from 60 to 50 - Skills - Chop - Now deals bonus damage vs blighted [10%-20%] - Now gains bonus crit vs blighted [3%-5%] - Hew - Now reduces targets blight resist [10%] at all ranks (100%-140%) - Purge - Damage mod increasd from 50% to 65% - Accuracy mod reduced from 95%-115% to 90%-110% - Solemnity - Heal reduced from 4-12 to 4-8 - Intimidate - Knockback chance increasd from 100-140 to 125-165 - No longer debuffs targets damage - Now marks self - Class Trinkets - Berserk Mask - no longer increases stress - no longer reduces %Max HP - no longer increases damage dealt - no longer increases speed - now increases damage dealt when below 80% HP [10%] - now increases speed when below 80% HP [2] - now increases damage dealt when below 60% HP [10%] - now increases speed when below 60% HP [2] - now increases damage dealt when below 40% HP [10%] - now increases speed when below 40% HP [2] - now increases damage dealt when below 20% HP [10%] - now increases speed when below 20% HP [2] - now reduces Healing done [50%] - now reduces Stress healing done [50%] - Immunity Mask - Stun Resist reduced from 40% to 20% - Blight Resist increasd from 30% to 20% - Bleed Resist increasd from 30% to 40% - Healing received reduction reduced from 33% to 25% - now reduces stress healing received [25%] - Fortunate Armlet - No longer increases stress Man-at-Arms - Base Stats - Max HP -increasd from 31-55 to 32-60 - Dodge -reduced from 5-25 to 0-20 - Crit - Changed from 1-3 to 0-4 - Stun Resist -reduced from 50 to 40 - Move Resist -reduced from 50 to 40 - Skills - Crush - Can now only target 1/2 (from 1/2/3) - Class Trinkets - Rampart Shield - Stun skill chance increase reduced from 40% to 25% - Move skill chance increase reduced from 40% to 25% Occultist -Base Stats -Max HP -Reduced from 19-35 to 18-34 -Dodge -Reduced from 10-30 to 5-25 -Speed -Reduced from 6-8 to 5-7 - Crit - Changed from 3-5 to 2-6 - Skills -Sacrificial Stab - Damage mod increasd from 60% to 65% - Abyssal Artillery - Now ignores Guard - Damage mod reduced from 70% to 65% - Hands from the Abyss - Damage mod reduced from 100% to 65% - Now ignores Guard - Class Trinkets - Demon's Cauldron - Stun skill chance increase reduced from 40% to 25% - Debuff skill chance increase reduced from 40% to 25% - Stress increase reduced from 20% to 10% - Cursed Incense - Move skill chance increase reduced from 30% to 25% - Debuff skill chance increase increasd from 10% to 25% - Max HP reduction increasd from 10% to 15% Plague Doctor - Base Stats - Max HP -Reduced from 22-38 to 18-34 - Speed -Reduced from 7-9 to 5-7 - Crit - Changed from 4-6 to 2-6 - Skills - Noxious Blast - Now ignores Guard - Now reduces accuracy [6%-10%] (100%-140%) - Now reduces dodge [7-15] (100%-140%) - Accuracy mod reduced from 95%-115% to 90%-110% - Damage mod reduced from 50% to 35% - Plague Grenade - Damage mod reduced from 10% to 0% - Now ignores Guard - Now reduces accuracy [6%-10%] (100%-140%) - Now reduces dodge [7-15] (100%-140%) - Accuracy mod reduced from 95%-115% to 90%-110% - Blinding Gas - Now ignores Guard - Now reduces accuracy [6%-10%] (100%-140%) - Now reduces dodge [7-15] (100%-140%) - Accuracy mod reduced from 95%-115% to 90%-110% - Battlefield Medicine - Now increases target's bleed resist [25%] (2 rounds) - Now increases target's blight resist [25%] (2 rounds) - Now increases caster's bleed resist [25%] (2 rounds) - Now increases caster's blight resist [25%] (2 rounds) - Disorienting Blast - No longer shuffles - Now ignores Guard - Now reduces accuracy [11%-15%] (100%-140%) - Now reduces dodge [12-20] (100%-140%) - Accuracy mod reduced from 95%-115% to 90%-110% - Class Trinkets - Blasphemous Vial - Stun skill chance increase reduced from 30% to 25% - Poisoned Herb - Blight skill chance increase reduced from 40% to 25% - Max HP reduction reduced from 15% to 10% - Bloody Herb - Bleed skill chance increase reduced from 40% to 25% - DMG vs bleeding enemies increase increasd from 33% to 50% Vestal - Base Stats - Max HP -Reduced from 24-44 to 24-40 - Crit - Changed from 1-3 to 0-4 - Skills - Mace Bash - Damage mod reduced from 50 to 35 - Judgement - Damage mod reduced from 75 to 65 - Now ignores Guard - Dazzling Light - Now ignores Guard - Now reduces accuracy [6%-10%] (100%-140%) - Now reduces dodge [7-15] (100%-140%) - Illumination - Damage mod reduced from 75 to 50 - No longer gives an accuracy bonus - Dodge reduction lowered from 20-33 to 12-20 - Now reduces accuracy 11%-15% (100-140%) - Torch increase increasd from 6-10 to 10 at all ranks - Now ignores Guard - Hand of Light - Now ignores Guard - No longer reduces targets' damage dealt - Now grants caster accuracy [5%-15%]
Last edited by Papergirl; 18 Feb, 2020 @ 7:42am
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