Arma 3
Chemical Warfare
Ash 17 Apr, 2021 @ 4:37am
How does the mod work?
I've not seen any chemical 40mm grenades (if there are any) in the arsenal. I haven't seen any option for chemical mortars. I haven't seen an option to do anything related to this mod with zeus. What the hell is up with this?
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Showing 1-6 of 6 comments
Rosen Ritter 17 Apr, 2021 @ 8:54am 
It at one point had directly throwable nerve gas grenades and tear gas, then they disappeared one day. I think the author went nuts or something.
[RRT] | Softy 20 Apr, 2021 @ 8:08am 
Originally posted by Rosen Ritter:
It at one point had directly throwable nerve gas grenades and tear gas, then they disappeared one day. I think the author went nuts or something.
And where is at least something located?
Rosen Ritter 23 Apr, 2021 @ 12:50pm 
Not sure what you're asking, but they were in the arsenal mode at a point under throwables. Like I said, I think they got coded out. Those were the only nerve gas options I saw, and they caused horrendous lag due to a severe spamming of effects.
SetNode 4 Jun, 2021 @ 1:57am 
So, in other words, this mod does not work?
Richard King 6 Jul, 2021 @ 5:51pm 
for those of you with coding knowledge the gas grenades were located in the vanillamortar.pbo
Captcrunch57 23 Apr, 2022 @ 5:51pm 
Originally posted by KevinTOC:
So, in other words, this mod does not work?
PROBS NOT
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