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Laporkan kesalahan penerjemahan
i dunno,the process of animals and sims isn't normal,so it was amiracle i even got my plumbot in the game
Also it would help a lot if the car models (should they ever be ported) had working shadows as I'd like to make nightime scenes too.
and yes, next time i plan to get more cars, thank you for requesting.
Excellent. I've been taking a look at some and I think any vanilla car in the game would do great.
On the Sims Wiki there is an entire list of vehicles in the Sims throughout the years.
http://sims.wikia.com/wiki/List_of_vehicles
Some of them you ported before but they lacked being able to pose the doors and the steering wheel. Also the materials were a little screwed up. If you want to know what cars I personally want to see with the posable features please do ask me. (they have to be ragdoll parts of course because Henry's Animation Tool can't animate models that require use of the Advanced Bone Tool, don't know why.)
Thanks again! :D
EDIT: Quick statement, sometime when you port models, for example, your model pack of Sims: Bustin' Out, I find that most models are at really weird skews and the wheels are often not round like they should be. They also seem to be rigged strange to the point that the steering wheel actually goes off center. And when they roll they seem to bounce around and up and down and it bugs me. Hopefully this gets perfected and fixed in future addons by you, you're actually one of the most original workshop users I've seen. Keep up the great work!
Another thing to consider, is to create spawnlists so that people can find the models much faster instead of fighting to go through addons. Just an idea. :D