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We considered low gravity in private testing, but for the sake of simplicity and consistency, we decided against it. Also, low gravity would've broken some gameplay elements as you could then get back up otherwise one-way drop downs. Granted, you can always get jump boost upgrades, and no one is stopping you there.
PS: Maybe add some tunnels you can take as a player, and if you step out of the tunnels, then lose some hp like 25/second. And have some walls that can be broken. Now that is both a challenge and a great idea. Either way, I hope I will see this map when the update comes up.
To hell with it! Give the tf2 community hell!
Robots wouldn't move cause deh too heavy. Money is an assload to carry, ya know. Ever tried carrying pennies?