Warframe
Nezha of the Wastelands
Ring on his back looks too edgy (geometry/texturing issue)
I don't think I've noticed that on his regular skin, but low amount of polygons on ring is more apparent here. I think it might be caused by the fact that texture follows geometry on this skin. Is it possible to make the texture more round, so at least that neon won't follow flat faces, and instead curve giving imitation of perfect ring?
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Valk  [pengembang] 18 Feb 2018 @ 8:19am 
i think i would need to add more definition to the ring model, even if the texture line is rounded on the model itself kinsa show the low poly more apparently on my screenshot program
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