Garry's Mod

Garry's Mod

Overwatch Tracer: Abilities
 This topic has been pinned, so it's probably important
REDEX TWIN  [developer] 3 Aug, 2017 @ 10:56am
Bug reports
Report found bugs here.
Please paste a error message from the console to speed up resolving.
Last edited by REDEX TWIN; 3 Aug, 2017 @ 10:57am
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Showing 1-15 of 33 comments
StaticR 4 Aug, 2017 @ 4:59pm 
There's a wierd incompability with this addon: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=179517028

When both addons are installed and active, only one of them will work at a time while the other one will error whenever one of it's features is used.

Originally posted by author:
[Overwatch Tracer: Abilities] lua/autorun/client/cl_init.lua:51: Calling net.Start with unpooled message name! [http://goo.gl/qcx0y]
1. Start - [C]:-1
2. unknown - lua/autorun/client/cl_init.lua:51
3. unknown - lua/includes/modules/concommand.lua:54

Also the recall cooldown is at about -150189?800 on startup and counts up every second. (The digit resembled by the question mark is obscured by the because the icon behind it has the exact same color)

If I restart the game and load a world with the other addon deactivated, then close the server, activate it and load a new world, this addon will continue to work, but the other one will have the same issue.
StaticR 4 Aug, 2017 @ 5:26pm 
I just discovered if you jump and blink you can end up on walls or rooftops in some occasions. On gm_construct if you near the end of the tile floor, jump and blink torwards the wall of the hall, you end up on the roof instead of at the wall.
REDEX TWIN  [developer] 4 Aug, 2017 @ 10:20pm 
Originally posted by StaticR:
I just discovered if you jump and blink you can end up on walls or rooftops in some occasions. On gm_construct if you near the end of the tile floor, jump and blink torwards the wall of the hall, you end up on the roof instead of at the wall.

This is caused by slope blinking algorhitm. It'll be fixed eventually.
REDEX TWIN  [developer] 4 Aug, 2017 @ 10:21pm 
Originally posted by StaticR:
There's a wierd incompability with this addon: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=179517028

When both addons are installed and active, only one of them will work at a time while the other one will error whenever one of it's features is used.

Originally posted by author:
[Overwatch Tracer: Abilities] lua/autorun/client/cl_init.lua:51: Calling net.Start with unpooled message name! [http://goo.gl/qcx0y]
1. Start - [C]:-1
2. unknown - lua/autorun/client/cl_init.lua:51
3. unknown - lua/includes/modules/concommand.lua:54

Also the recall cooldown is at about -150189?800 on startup and counts up every second. (The digit resembled by the question mark is obscured by the because the icon behind it has the exact same color)

If I restart the game and load a world with the other addon deactivated, then close the server, activate it and load a new world, this addon will continue to work, but the other one will have the same issue.

Honestly I have no idea what causes this conflict.
Try using this addon instead: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=597017711
It has no conflicts.
Last edited by REDEX TWIN; 4 Aug, 2017 @ 10:25pm
StaticR 5 Aug, 2017 @ 7:49am 
Thank you!
Green Arrow 9 Aug, 2017 @ 5:52am 
When the recall is set to zero, it doesn't reset and continues to countdown in the negatives. Also. when I use blink It's faster and goes through walls
Last edited by Green Arrow; 9 Aug, 2017 @ 6:10am
REDEX TWIN  [developer] 9 Aug, 2017 @ 10:45am 
Originally posted by Green Arrow:
When the recall is set to zero, it doesn't reset and continues to countdown in the negatives. Also. when I use blink It's faster and goes through walls
Recall will be fixed.
If walls are made of props, blink will pass through them.
Green Arrow 13 Aug, 2017 @ 6:18am 
Originally posted by Protocs:
Originally posted by Green Arrow:
When the recall is set to zero, it doesn't reset and continues to countdown in the negatives. Also. when I use blink It's faster and goes through walls
Recall will be fixed.
If walls are made of props, blink will pass through them.
I don't pass through just props. I pass through parts of a map, even when there is no interior
Pact Commander 3 Sep, 2017 @ 10:46am 
Um, apparently, even with the vocals and the recharge sounds disabled, she still talks her little arse off, Can you please inspect the code?
Cool_Kid4321 17 Sep, 2017 @ 4:14pm 
i do not have the traser wepons!
REDEX TWIN  [developer] 18 Sep, 2017 @ 7:14am 
Originally posted by Cool_Kid4321:
i do not have the traser wepons!
Weapons are in separate addon. Check out the Ultimate Tracer Experience collection.
Jamsterano 24 Sep, 2017 @ 3:08am 
when i play with this mod it keeps saying it is creating errors. i am very confused :(
REDEX TWIN  [developer] 1 Oct, 2017 @ 9:52am 
Originally posted by Jamsterano:
when i play with this mod it keeps saying it is creating errors. i am very confused :(
Try to disable other addons and restart the game.
Jamsterano 1 Oct, 2017 @ 12:25pm 
Originally posted by Protocs:
Originally posted by Jamsterano:
when i play with this mod it keeps saying it is creating errors. i am very confused :(
Try to disable other addons and restart the game.
ok i'll try that thank you
Archetype 8 Oct, 2017 @ 2:24pm 
the mod wont uninstall wtf is happing too my gmod
:steamsad:
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