Garry's Mod

Garry's Mod

The Floor is Lava! Workshop Edition
Balance Issues (and some other things)
So I've been messing around with this gamemode for a while, and it's pretty neat. But I've also found some things that might be worth looking at. In particular:

- Casper is a really strong ability. As long as you're holding +reload, you basically can't be pushed off most ledges, and you'll also be able to move to positions where you can more easily push other players off ledges.
I've also found a technique that allows you to fly vertically as long as you have some power left (details will be in the description).
https://www.youtube.com/watch?v=wEGmFwoC_TQ

- Limpy Larry has a technique that basically allows you to fly. Last I tested it's also immune to hazards like trigger_hurt, env_laser, env_beam, and env_explosion while ragdollised.
https://www.youtube.com/watch?v=nsI9qClZkQo

- Stoneman looks like it would be a huge problem on any map where you would actually have to fight him considering that he can't be pushed by anyone but ironfist or another stoneman.

- Chameleon's recharge time of 50 seconds is really long, especially when you've run down the whole meter. It might be worth shortening/reworking that a bit unless you have a good reason for it.

- Jiffy Jerry can't teleport through water or past other players.
- Also the amount of space you need to teleport at all seems pretty big. It feels like it limits it's mobility a lot.



- There doesn't appear to be a HUD element for armour/suit charge, so if you get any armour through suit chargers or batteries, you'll get the HL2 suit power count over the top of your HUD.

- Despite the description for Casper saying that he moves slightly faster than everyone else, he still moves at 225 UPS like everyone else.

- Despite the description for Ironfist saying that he moves slower than everyone else, he still moves at 225 UPS like everyone else.

- I'm wondering why the teleyolker was removed. Was it a technical reason or was it too good or something? I'd like to know.