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20% chance that the victim is froze for 2 seconds.
Dah cons-
-Melts in fire and so turns to regular fists.
Makes heavy cold and so -15% speed penalty
On hit: target slowed by 20%
While melted get 2 secs of fireproof
Cons-
Melt in fire and regen for 20 secs
When melts they become normal fists
-15 damage penalty
beep boop son beep boop
+ minicrits on wet targets
- fire melts weapon and turns to default fists
- 10% hit rate
Also, on kill, target gets frozen. Silent kill FTW.
upside:
20% damage
enemy get 2 seconds of bleed when hit
downside:
-15% weapon switch
-20% swing speed
+20% damage while frozen
-15% hitting speed
melts in fire (takes 13 seconds to regain)
While melted:
+15% hitting speed
-10% damage
+15% dmg
Slow target my 20% on hit (last 3 sec)
melts in fire (10 sec regen) * normal fist with 75% dmg of normal fist*
hit on back freeze target (like holiday punch but turn into ice)
on hit: has a 50% chance on bleeding
if set on fire, user is extinguished for 5 seconds
CONS:
40% firing speed
20% slower item switch
melts if fire (same affects as spy-cicle
when melted, does only the normal fist damage
5 sec fire imun
melt in fire 15 sec regen
30% dmg bonus
when melt change into fists with -30%dmg
and a animation how the fists turn into ice when aquippe