Tabletop Simulator

Tabletop Simulator

Pokemon Master Trainer 3D (7 Generations)
logan.jaon 28 Apr, 2020 @ 5:48pm
HOUSE RULES 01: General Gameplay.
This game is really good! Ill leave here a few house rules and links to add more stuff to the game!! Game is awesome as it is, this are just some variant rules I play with and I would like to share it to you guys. Have fun!! =) Let me know how it worked for you! For me theyve been really good. I will be adding more stuff in the future like how to use Sword & Shield pokemon + Dynamax every Pokemon!!, Campign Mode, Nuzlocke Mode, Technical Machines.

HOUSE RULES 01: General Gameplay. (Tested on 3vs3 mode)


HARDER CATCH USING BALLS: Great Ball roll 2 dice to try to catch a pokemon. Ultra Ball
roll 3 dice to try to catch a pokemon. Dont stack the results, compare them individually.
Previous effect of adding a certain amount is eliminated.

DOUBLE TYPING: Consider double types for attack and defense, Link to check weakness and resistance (W/R) https://www.serebii.net/pokemon/ after you find a pokemon you want to check out, go to the uper right part of the screen and click pokedex to check its W/R

MINIMUM DAMAGE/IMMMUNITY: No matter if a pokemon is 4X resistance to certain damage its minimum to be added is +1 to dice damage. Except for inmmunity, If a pokemon is immune to its opponent's attack, it will automatically win.

*EXTRA POWER BALANCING/STAB BONUS:
Extra Balancing: To make more pokemon meaningful in battle all pokemon of certain color
will have the same Attack Power unless its attack is not of its own type which will reduce -1(This is called STAB)
Gym, Elite 4, Bad guys Teams´pokemon arebalanced too and all of them have the EFFORT BONUS (Check on next topic)



STAB (Same type of attack as pokemon type)
Pink STAB 4 --- NO STAB 3
Green STAB 6 --- NO STAB 5
Blue STAB 7 --- NO STAB 6
Red STAB 8 --- NO STAB 7
Yellow STAB 9 --- NO STAB 8
Regular Mega Evo STAB 10 --- NO STAB 9
Legendary Mega Evo STAB 11 --- NO STAB 10


Some pokemon special power change for balance:
Onix* Even tho it appears as a red color pokemon its attack power is considered as Green when you encounter it, swap a green pokemon on the map for it, draw another red colored pokemon to catch, or if you want attempt to catch onix.

Dratini > Green attack power
Dragonair > Blue attack power
Omanyte >Green Attack power
Kabuto > Green Attack power
Rhyhorn>Green Attack power
Chansey,Scyther,Electabuz,Magmar
Rhydon >Blue Attack power


POKEMON TRAINING EFFORT BONUS:
A trained pokemon is a bit stronger than an untrained pokemon that you just cught or a wild
pokemon, an evolved pokemon can remember techniques from previous stages. This is
why I add this House rule.

When you defeat a pokemon that is your current´s pokemon color or better for the first time
your pokemon gets the EFFORT BONUS for the rest of the game. This bonus is aquired
only once per pokemon and stays even if it evolves.

EFFORT BONUS: +1 to attack. If the pokemon is double typed or is from a different type
from its current attack, everytime you go to a city or
at Indigo Plateau´s "Arrive from Island" square you can change the attack's type
accordingly
to your pokemon´s type. You know...the Move Reminder guy in every poke center right? ;)

Also, if your pokemon was caught with any other type attack different from its own type you
can choose it if you want
even if it evolved you can choose the type of attack from its previous evoution.

If a Yellow color defeats a multicolor pokemon, like a Mega Evolution, it gets EFFORT
BONUS

For example: Wild/Untrained Psyduck Scratch 3 > With Effort Bonus > You can choose in
every city or "Arrive from Island" square:
Either Psyduck Scratch 4 or Psyduck Water Type attack 5.
Wild Golduck Confusion 6 >With Effort Bonus plus Evolved from Psyduck> You can choose
in every city or "AI" square: Golduck Confusion 7 or Golduck Water Type attack 8 or
Golduck´s pre evolution original attack Scratch 7

All main trainers from the game (Leaders, Elite 4, Bad guys Team Members) have Effort
Bonus on their Pokemon except for pre-evolution attacks. Random trainer battle's pokemon
dont have Effort Bonus. Leaders are stronger as regular trainers, dont you think so? ;)

EVOLUTION:
When you defeat a Pokemon of your same color or better than your current one and when
that trainer battle ends if your pokemon is not knocked out your
pokemon may evolve. Search for the evolution in the map or stock of your evolution´s
color stock.
If you searched in the map return the flipped pokemon back to their stocks, shuffle and put
them back.

When you evolve a pokemon you keep its original attack plus EFFORT BONUS. Different
from original rules, you don´t add previous pokemon attack power but you add its points.

For example: Tentacool Acid 4 (Stab,poison type) > Beats a Bulbasaur > Tentacool evolves
into Tentacruel Construct 5 (no stab, normal type) + EFFORT BONUS = Construct 6

The only way to evolve a pokemon is by fighing.
For example: If you have Abra in your team and you catch a Kadabra you will have Abra AND
Kadabra. Abra will evolve if it fights, when it does you will have 2 Kadabras!! =D (Copy and
paste a Kadabra to have both ;) ) Your evolved Kadabra will be slightly stronger than the one
that you just caught because of the EFFORT BONUS and the extra points it has, however, if
you train your other Kadabra it will get the EB but won´t have the extra points!! So your
evolved Kadabra is still better!!


MEGA EVOLUTION: During a Battle you will be able to mega evolve only one of your pokemon
even though you have used the Mega Stone Event card. After rolling the dice to attack and
adding any bonus and item card you can mega evolve if you need those extra attack points!

FRIENDSHIP BOND:
After your pokemon defeats a pokemon from any color, it will be friendly towards you!! If your
pokemon with a FRIENDSHIP BOND is traded, it will lose its EFFORT BONUS, its extra
points if it was evolved and its
FRIENDSHIP BOND. Its new trainer will have to beat a pokemon of a better color to obtain
EFFORT BONUS,extra points and FRIENDSHIP BOND for a traded
pokemon (You gotta work hard to get its trust!). If pokemon is red, it has to beat a red
pokemon or yellow to get all these bonuses.

LEVEL CAP: If youre not strong enough, a strong pokemon wont listen to you!! Depending on how many medals you have is the color of pokemon that you will be able to use.
1Medal: Up to green.
2 Medals: Up to blue.
3Medals: Up to Red.
4Medals; Up to Yellow.
If your current Pokemon has a Mega Evolution activated, you can use it in battle without considering LEVEL CAP. For Exammple, Pidgeot you dont need 3 or 4 Medals to ME
BATTLE:
When a battle between 2 players starts a dice roll is done to see who chooses pokemon first, the lowest result chooses first, giving this an advantage for the highest number player. After that turn, when a pokemon is defeated another roll is done, the lowest number, if it is the winner of that battle, chooses to stay or switch, if it is the looser it chooses first his or her pokemon and then whoever got highest number will choose to keep its pokemon or switch it. Players keep doing this until the trainer battle ends.
This adds more strategy to battles, but increases playtime.

For battles against NPC this can be done too to make battles more difficult.

INDIGO PLATEAU:When you reach Victory Road you may select your 6 pokemon to have in your party.

If you are aiming to defeat all Elite Four as a wining condition you dont need an exact rol to stop at first "Enter Final Battle" square.

If your team is defeated you are sent back to your starting town.

Easy Mode: You can stop at the "Arrive from Island" square and Heal all your team, you can also change pokemon in your team.

Legacy Mode: "Arrive from Island" does nothing. If you are defeated in a battle, you are sent back to the starting town, your opponent becomes the New Champion and you lost the game. If you want to continue you can try again from your starting town with all your team healed but all Elite Four Deck goes full again. Current Champion goes at the bottom, shuffle other Elite Four and put them on top. If you decide to try again you can challenge gym leaders to train pokemon.

Multiplayer Legacy Mode: Create stacks of Elite Four Members for each player, whoever beats the elite four first is the Champion.
When this happens other players continue and when they beat the Elite Four they challenge the current Champion, if the current Champion is beaten thats game over for him/her. If, when there is a Champion, all other players are defeated by members of the Elite Four, the current Champion is the game's Winner. If all players are defeated the Elite four that beat the last player is the new champion so it goes in the end of the Elite Four stack, shuffle all others and place them on top.


MIGRATION: When half of the pokemon from a certan color has been flipped, captured or the combination of both colect them, shuffle and deal them again. Pokemon wont stay in the same spot all the time!!


I think this is it for these house rules!! If you play with them let me know how it was!! You can contact me on my social networks for a quick answer. Twitter: @JAntonioOsunaN and on my Facebook: @GMULTIVERSE Game Multiverse.





Last edited by logan.jaon; 9 May, 2020 @ 10:39am