Space Engineers

Space Engineers

Atlantis City of the Ancients
ARAURA  [developer] 29 Sep, 2017 @ 2:46pm
Bugs & Crash Reporting
If you are having technical trouble in any way, please take the time to post it here. Your feedback and comments are very appreciated and help keep this blueprint in function order.
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Showing 1-8 of 8 comments
JuicedPotato 10 Dec, 2017 @ 3:07am 
Just checking: Is there any known problems with using this blueprint in a projector? Just checking, as it doesn't seem to work for me: I'm using Digi's "Projector Preview" mod, which allows you to make miniature holo-projections for show. I can load the city in preview mode (As a mini) but I can't load it in build mode - it just won't load in.
Last edited by JuicedPotato; 10 Dec, 2017 @ 3:09am
ARAURA  [developer] 10 Dec, 2017 @ 10:47am 
Any issues involving mods outside the use of this blueprint is not my responsibility. However, I would caution not to use mods like those. I did test that early on, but proved to be a preformance hog and not always functions. I'll point out that there is a limit to that mod which is: "The projection miniature gets hidden beyond 50m multiplied by the projection scale." Can't really help you out.
Last edited by ARAURA; 10 Dec, 2017 @ 10:47am
JuicedPotato 11 Dec, 2017 @ 11:04am 
Huh. nvm, thanks anyway!
JuicedPotato 12 Dec, 2017 @ 10:42am 
Yep, I just figured out what was going wrong. Turns out, I just needed to wait for a minute for the schematic to load into the game. I thought it had, originally, since it finished buffering. I guess not. Also, the extra mods I had installed wouldn't have helped.
In short - Sorry! =D
parisiens7577 11 Jun, 2018 @ 7:32am 
Hello I have a problem with your mod I do not have a reactor and he met a message where there are missing parts on the ships please can you help me I love your mods and I would like to benefited
ARAURA  [developer] 11 Jun, 2018 @ 4:56pm 
Can you be a little more clear about your issue? I don't understand what you're asking.
Greetings. I am getting a sim speed of 0.03 and a very low framerate with my Ryzen 5 1600 and 5500 XT. Is my hardware insufficient to use this blueprint? Is there another reason for the performance issues?
I would like to add that my huge (1 km long) O'Neill runs at a simspeed of 1 and perfect framerate.
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Showing 1-8 of 8 comments
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