ARK: Survival Evolved

ARK: Survival Evolved

Insects-Plus
 This topic has been pinned, so it's probably important
We are Captains of the Sky  [developer] 29 Aug, 2017 @ 11:00am
What do you want me to work on next?
Hey, would love to hear what the community wants me to add next to the mod, have a look at the upcoming list or suggest your own and comment down below!
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Showing 1-15 of 108 comments
Moop515 29 Aug, 2017 @ 1:01pm 
Hey I got a few suggestions, if you will hear me out:
One, I think the spiders should get a buff when tamed to make then a truly useable mount. Two (Which is my main suggestion): I have a suggested way to make the spider breeding cycle feel more realistic to the way the game has them working. Instead of being always able to breed, I think you should have to find like "royal jelly" as a semi-rare drop of wild cave spiders which, when fed to any tamed spider, allows them to breed (either permanatly or for like a set time like 24 hours). Maybe when you kill the broodmother you get a lot. I think this might work to make it sort of give tribute to the idea of the broodmother/queen being central to hive breeding. Heck maybe even make it an extremely rare chance so that a spider might hatch a broodmother. (I bet that would be OP, just thought I'd point it out.) I'd also like to know if you plan to make webby spider eggs or not.
Also just going to ask/suggest...do you think you could do an improved bats mod? A mod that would fix what I think is an underrated and broken creature. Wit things like hanging and sitting animations, a large buff after taming, and breeding, maybe even like a "saddle" that has a turret on it's back or something to make the bat good. Just a suggestion though.
Last edited by Moop515; 29 Aug, 2017 @ 1:10pm
SilentWolf 29 Aug, 2017 @ 8:35pm 
- Moths able to land on walls and ceilings!
- Scorpions able to grab their prey!
- Full life cycles and breedable Bees including Larvae shoulder pets!

Any of these would be really cool! I do have one question though. When you say full life cycle do you also mean death or just the stages that insects and what not go through until they are adults?
We are Captains of the Sky  [developer] 30 Aug, 2017 @ 1:58am 
@SilentWolf I mean just the stages that the insects go through, I wouldn't include death in this :)
Drak The Man 30 Aug, 2017 @ 10:37am 
I mentioned this earlier, but I think that you should make venom only used for tranq arrows or at least add the option to make arrows out of them. In a realistic sense, a venom has to enter the blood stream in order to take affect. Also I'd go ahead and use the titanoboa venom icon/image at least for now. Another small thing is that in the future an INI option for disabling spider breeding would be nice since canonically they come from the broodmother.

Also I'd love to see the fixed Honey, increased damage resistance, Wall climbing for both moths and spiders, and also grab for scorpions (and maybe also the mantises) added first.
-=DS=- Ohms 30 Aug, 2017 @ 11:08am 
Making the Pulminoscorpious Grasp and Sting it's prey would be Insanely usefull. I'd install a Mod Just for that reason. Scorpions weren't given their due; seeing as the kaprosucus(?) (The Jumpy-Gator) can Grab it's victims, and drag them off mounts.
-=DS=- Ohms 30 Aug, 2017 @ 11:28am 
Arthropleura are no longer Ride-able in tihs Mod... they have a Head Slot, but no Saddle Slot.
Last edited by -=DS=- Ohms; 30 Aug, 2017 @ 11:28am
Moop515 30 Aug, 2017 @ 11:29am 
Oh no, they should be rideable, in fact I would add more slots
-=DS=- Ohms 30 Aug, 2017 @ 11:41am 
The Berries\Veggies as Food for the Snails works great. [Mod worthy in it's own right.]

Yeah the Arthropleura and Areano say "equip with saddke to ride, but the Saddle Slot is replaced with a head slot, and "Equip (E)" in their inventory doesn't work, to equip the saddle.
Last edited by -=DS=- Ohms; 30 Aug, 2017 @ 11:42am
-=DS=- Ohms 30 Aug, 2017 @ 11:54am 
Moth doesn't have a Saddle slot either... Just a Head Slot.

Mantis has Hands, Costume, and Saddle Slots.
Last edited by -=DS=- Ohms; 30 Aug, 2017 @ 11:59am
Moop515 30 Aug, 2017 @ 12:05pm 
Wow first bugs, congradulations!!
-=DS=- Ohms 30 Aug, 2017 @ 12:07pm 
If no one says anything, it can't be corrected, right?

I mean I have the Dev Kit, but virtually no experience working with it.
SilentWolf 30 Aug, 2017 @ 12:40pm 
@We are Captains of the Sky Thanks for the response! Yeah I should have know it shouldn't have included death lol. I see lifecycles and immediately think of death at the end.
... 31 Aug, 2017 @ 12:37am 
make the mantis not want kibble, but various tools (toys) in it's formative time. since they're supposed to be the smartest tame.
-=DS=- Ohms 31 Aug, 2017 @ 12:52am 
Originally posted by ...:
make the mantis not want kibble, but various tools (toys) in it's formative time. since they're supposed to be the smartest tame.
Very interesting idea, it'd be a first... and I can see the justification for it.
123 31 Aug, 2017 @ 7:37am 
Could you put in the option to keep the achatina to only take cake as food. Cake is pretty much the balancing factor in keeping achatinas and the only thing that realy limits the ammount you want to keep.
If they take berries as food, they are way to OP. They are allready kind of OP.
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