Garry's Mod

Garry's Mod

Rp_stardestroyer infinite
Kahooty 21 Mar, 2024 @ 3:51pm
Navigator's Codex (Hyperspace Guide + Map)
Hello, I hope this finds you well. Like me I'm sure you are enjoying the heck out of this map. It really is amazing work so coodos to the team. One thing I noticed was despite it being amazing, the hyper-space system might be a bit confusing to new eyes. That being said I threw together this guide here to hopefully help you! Included in this guide are some tips on travel, as well as a map for reference I made.

Hyperspace General Info:
- Hyperspace is controlled from the Bridge. (When entering, second door on the right.)
- You can't enter hyperspace if your fuel systems are offline.
- Hyperspace will always take 5 minutes and 12 seconds regardless of the apparent distance.
- Players are able to exist independently of the ship on landable locations.
- Solid circles are planet locations
- Open rings do not have planets (Death Star, asteroid field etc.)
- Big rings and circles are landable.
- Small rings and circles are not landable.
- Planets / locations do not have names. They have themes. It is up to the servers to name. Although you can find many planets that are basically known locations which I have labeled.
(Please correct me if I have any of this info incorrect! Ill do my best to keep it up to date.)

Fuel System Info:
dev notes - The fuel systems/fuel lines can be operated in the large maintenance area outside the main generator. The button to turn them ON/OFF is on the catwalks. A small light indicator will show if it's on or off, and the pipes will be connected when on.

Hyperspace Map: (As of 3/21/2024 I completed 100% of mapping, and 100% of landable locations.)
- https://imgur.com/yoeMwZm
Last edited by Kahooty; 21 Mar, 2024 @ 8:18pm
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Lord Trilobite  [developer] 21 Mar, 2024 @ 4:05pm 
Great initiative! And thanks for the compliments!

One minor correction and clarification.
The bottom ring on the map is the empty space default location with no other objects visible in the sky.
The fuel systems/fuel lines can be operated in the large maintenance area outside the main generator. The button to turn them ON/OFF is on the catwalks. A small light indicator will show if it's on or off, and the pipes will be connected when on.
Kahooty 21 Mar, 2024 @ 4:22pm 
Thanks for the extra info, ill revise my map / notes.
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