Garry's Mod

Garry's Mod

Star Wars Lightsabers
Custom lightsabers in multiplayer not working
There generally seems to be a problem with spawning in lightsabers with custom hilts in multiplayer, although it works fine in singleplayer.

A good example is this addon:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2089095556

When in multiplayer, if attempted to spawn into the world, the tool simply refuses to do so. If it's spawned into your hand, the hilt defaults to a random one that it can use.

No other addons seem to be affecting this scenario negatively or positively.
Last edited by Alsyke Klovell; 6 Jul, 2021 @ 12:23am
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Showing 1-5 of 5 comments
Rubat  [developer] 6 Jul, 2021 @ 2:02am 
The content must be installed on the server for it to be usable.
Alsyke Klovell 6 Jul, 2021 @ 3:02am 
Originally posted by Rubat:
The content must be installed on the server for it to be usable.
And the strange part is that it is and it has worked with no problems before.
Rubat  [developer] 6 Jul, 2021 @ 7:27am 
Originally posted by Ace Clover:
Originally posted by Rubat:
The content must be installed on the server for it to be usable.
And the strange part is that it is and it has worked with no problems before.

Yes, there was no serverside validation before which allowed people to put huge buildings as lightsaber models.
Alsyke Klovell 6 Jul, 2021 @ 9:40am 
Originally posted by Rubat:
Originally posted by Ace Clover:
And the strange part is that it is and it has worked with no problems before.

Yes, there was no serverside validation before which allowed people to put huge buildings as lightsaber models.
You should probably put this command in the description somewhere, otherwise you're gonna get a lot of complaints like this one: rb655_lightsaber_disallow_custom_content 0
Rubat  [developer] 6 Jul, 2021 @ 10:06am 
It is on the wiki linked in the description.
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