Starbound

Starbound

Everis (Canine Humanoids) Race Mod
Ruthenium  [developer] 21 Aug, 2017 @ 2:52pm
Bug Reports
If there's an issue with the mod this is the best way to let me know!

FYI: If your game is crashing or having an incompatibility, I CAN'T help without a copy of your starbound log via pastebin. If you don't know how to do that, I've written a short tutorial below that explains all the steps.

1)Launch Starbound. Play normally until the game crashes
2)Don't reopen Starbound. Instead go to your Steam Library and right-click Starbound. Go to 'Properties', then to Local Files
3)Click 'Browse Local Files'
4)Inside this folder, open the Storage folder
5)Open the starbound text document, press ctrl+a to select all the text and ctrl+c to copy it.
6)Go to www.pastebin.com
7)Under the New Paste, press ctrl+v to paste your copied starbound log. Go to the bottom and click 'Create New Paste'
8)Copy the link and send it back to me! Then try to give a description of what you're experiencing in game thats causing trouble. This is the fastest way for me to debug and get a hotfix out for you.
Last edited by Ruthenium; 18 Aug, 2018 @ 12:38pm
< >
Showing 1-15 of 138 comments
Benven99 22 Aug, 2017 @ 2:48pm 
Material ID 4002 is shared with the Latexian Race mod, and therefor causes crashing when the two are used together
Ruthenium  [developer] 22 Aug, 2017 @ 3:28pm 
Originally posted by Benven99:
Material ID 4002 is shared with the Latexian Race mod, and therefor causes crashing when the two are used together

Hm.. I see. Alright, I'll fix that asap! Thanks for letting me know.
MrKoor54 22 Aug, 2017 @ 9:27pm 
Trying to enter the boss fight for the Floran Hunting Grounds. Character won't go through the gate. Not sure if this is caused by the custom race model, just pointing it out. Hope it helps somewhat
Ruthenium  [developer] 23 Aug, 2017 @ 1:07pm 
Originally posted by Koor54:
Trying to enter the boss fight for the Floran Hunting Grounds. Character won't go through the gate. Not sure if this is caused by the custom race model, just pointing it out. Hope it helps somewhat

Interesting.. so you were able to do Echirus just fine, then?
I'll test this myself and see if I can do anything to fix the issue.

Edit: I've tested both missions with a new Everis character, and neither of the boss gates were stuck for me. If you're still having that issue, then I'm pretty sure that my mod isn't the reason for it. Maybe try checking your other recently updated or acquired mods and see if they're causing that bug?
Last edited by Ruthenium; 23 Aug, 2017 @ 3:58pm
Dionon 25 Aug, 2017 @ 2:36am 
So... I have a strange bug. I used a great deal of Holo-Glass in the construction of my character's house (Lots of windows, a fully glass enclosed garden with a Florian Rose Fountain and everything... But now, the entire glass content has been replaced by Dirt. I'm less than thrilled as the recipe is still there and it's still craftable, but I'm honestly not going to waste another few Stacks of glass to get the result back... Please, is there a way to undo this?
Ruthenium  [developer] 25 Aug, 2017 @ 8:14am 
Originally posted by Dionon:
So... I have a strange bug. I used a great deal of Holo-Glass in the construction of my character's house (Lots of windows, a fully glass enclosed garden with a Florian Rose Fountain and everything... But now, the entire glass content has been replaced by Dirt. I'm less than thrilled as the recipe is still there and it's still craftable, but I'm honestly not going to waste another few Stacks of glass to get the result back... Please, is there a way to undo this?

I believe the issue is most definitely due to the fact that I had to alter the material IDs so that the mod would be compatible with Latexians race mod. I'm really sorry, but I don't think I can undo any of the blocks placed previously. I had no idea that would happen! ><

Luckily, the materials becoming dirt shouldn't happen again. I singled out a unique set of material IDs that aren't in use by any other race mods. To help with your problem though, you can try using the /admin command to spawn in glass for free? Since you made it already and it just got deleted, it isn't exactly cheating. ^^ The name for the Hologlass is 'hologlassmaterial', and you can get it by putting in the following:

/spawnitem hologlassmaterial, followed by a space and a number for how many blocks you want.

Please let me know if there's anything more I can do to help!
Dionon 27 Aug, 2017 @ 1:27pm 
Ok, sorry I haven't gotten back to you on this, but as the screenshot below shows, everything is good again. Though, due to another mod (Everis Advanced Logistics Frigate) I accidently deleted the character, thankfully I saved her stuff and rebuilt, even better than before. So yeah, everything is good again. Thank you for this race, they're adorable :steamhappy:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1121005203
Pyroville 30 Aug, 2017 @ 3:11pm 
hi love the mod, but i have some trouble running it on my server singleplayer works just fine btw. when i join my server it keeps looping in the loading screen my server says this message [Error] UniverseServer: exception caught: (AssetException) Error loading asset /objects/ship/boosters/boosterflameeveris/boosterflameSphinx.png:off.1

i tried everything even a complete reinstall of the server and still it won't work
Ruthenium  [developer] 30 Aug, 2017 @ 4:43pm 
Originally posted by Doctor chipetto:
hi love the mod, but i have some trouble running it on my server singleplayer works just fine btw. when i join my server it keeps looping in the loading screen my server says this message [Error] UniverseServer: exception caught: (AssetException) Error loading asset /objects/ship/boosters/boosterflameeveris/boosterflameSphinx.png:off.1

i tried everything even a complete reinstall of the server and still it won't work

I see, I'll get to work on that right away!

Edit: Error's been found, it was a misnamed line of code in the boosterflameeveris file. I've made the necessary changes, you should be just fine once the next update rolls out in a couple of days! Let me know then if things are still buggy after the update!
Edit 2: Update is out. You should be good to go!
Last edited by Ruthenium; 2 Sep, 2017 @ 7:59pm
Pyroville 3 Sep, 2017 @ 3:06pm 
Originally posted by Ruthenium:
Originally posted by Doctor chipetto:
hi love the mod, but i have some trouble running it on my server singleplayer works just fine btw. when i join my server it keeps looping in the loading screen my server says this message [Error] UniverseServer: exception caught: (AssetException) Error loading asset /objects/ship/boosters/boosterflameeveris/boosterflameSphinx.png:off.1

i tried everything even a complete reinstall of the server and still it won't work

I see, I'll get to work on that right away!

Edit: Error's been found, it was a misnamed line of code in the boosterflameeveris file. I've made the necessary changes, you should be just fine once the next update rolls out in a couple of days! Let me know then if things are still buggy after the update!
Edit 2: Update is out. You should be good to go!


after the update of today everthing works again. thank you very much
Mumbles 8 Sep, 2017 @ 7:44pm 
Bug:
When painting steel tiles, some colors don't paint the right color.
Example: In ship, White paint paints green, Yellow paints brown-orange.

Pls fix
Ruthenium  [developer] 8 Sep, 2017 @ 7:59pm 
Originally posted by Mumbles:
Bug:
When painting steel tiles, some colors don't paint the right color.
Example: In ship, White paint paints green, Yellow paints brown-orange.

Pls fix

Check very soon, there should be a small update that fixes this!
@Ruthenium
I've found a very small hiccup with the "Everis Edition" Sleeveless Top when sitting.
Idle: https://gyazo.com/4f4c85f40e54c320af0fd48865abd879
https://gyazo.com/4f979544fde22002b1fd4810eae2b48c
https://gyazo.com/8506a42fb845f22635624202b63c1aae
------------
https://gyazo.com/4c26d3f2bac78a4665bab3ad0d01c395
https://gyazo.com/91a53070b1f958989b9c32364c86a828
When sitting on any furniture-tagged object, the top-piece's string/strap is missing a few pixels, making it look half-completed, or held by something perpetrally-invisible.
♀ OdayakanaArashi 14 Sep, 2017 @ 11:54am 
@Ruthenium
Did you ever respond to the missing pixels issue? (Post #14)
< >
Showing 1-15 of 138 comments
Per page: 1530 50