Garry's Mod

Garry's Mod

Stop Motion Helper
Masteryder 18 Sep, 2021 @ 9:42am
How can i load a saved animation on a different character without breaking it's model?
i did an animation on scout that was meant to be used on other models
then i tried to load the animation on sniper and it completely broke his model help
i dont want to have to reanimate the same thing for 4 different character
< >
Showing 1-4 of 4 comments
Masteryder 18 Sep, 2021 @ 9:43am 
please tell me if my question wasn't clear enough because i really need answers
PenolAkushari  [developer] 18 Sep, 2021 @ 9:52am 
their skeletons are slightly different in the position and angles department, despite having similarly named bones, i'm afraid that is impossible. you could try to load it and tweak the ragdoll's poses in frames if bones didn't get twisted too terribly.
Masteryder 18 Sep, 2021 @ 9:54am 
Originally posted by PenolAkushari:
their skeletons are slightly different in the position and angles department, despite having similarly named bones, i'm afraid that is impossible. you could try to load it and tweak the ragdoll's poses in frames if bones didn't get twisted too terribly.
ah crap. unfortunately it looks like sniper fell off a moving plane.
thanks though
Charmyzard 18 Sep, 2021 @ 4:16pm 
I mean, you already have the animation on one character. You could place one in front of the other to copy the moves frame-by frame.
< >
Showing 1-4 of 4 comments
Per page: 1530 50